Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1068337663923712210 25 Tripartite the Vexing (level 3, -1/28 HPs) Began as a Gnoll Hexslinger on Dec 29, 2024. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (574 turns). Tripartite the Vexing (Gnoll Hexslinger) Turns: 574, Time: 00:00:55 Health: -1/28 AC: 2 Str: 7 XL: 3 Next: 6% Magic: 7/7 EV: 13 Int: 12 God: Gold: 16 SH: 0 Dex: 16 Spells: 7/7 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles d - a throwing net e - 4 boomerangs Armour c - a +0 robe (worn) Scrolls b - a scroll of poison g - 4 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} Potions f - a potion of degeneration {unknown} h - a potion of attraction {unknown} i - 2 potions of invisibility {unknown} Skills: + Level 2.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 4.5 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 2.8 Spellcasting + Level 0.4 Conjurations + Level 5.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 2.1 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 4% 2 Sigil of Binding Hex 14% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 16% 3 Cause Fear Hex 7% N/A 26% 4 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence misses you. x2 You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." ######## #.#....##### ### #........@.# ....##.#....###@# ...........# .# ##.##(##..<# .# #..........###.# #............... #.##...#.......# #......#.####### #......#.#.# You could see Terence. Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) 3 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripartite the Gnoll Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 94 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 411 | D:2 | Reached XP level 3. HP: 28/28 MP: 7/7 559 | D:2 | Noticed Terence 574 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms, chequers_garden, hangedman_decor_clover_reticule D:2: minmay_chambers_of_twos, layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, serial_glass, glass_columns_b, glass_columns_c, chequers_ecumenical_altar_simple, uniq_jessica, uniq_terence Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.1 Fighting | | 2.5 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 4.5 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 0.6 Shields | | 0.6 Unarmed Combat | | 0.6 Spellcasting | | 2.8 Conjurations | | 0.4 Hexes | | 5.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Fire: Sling || 61 Armour: Robe || 9 Dodge: Dodged || 14