Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13862348396480543160 50 Tripartite the Magician (level 4, 0/31 HPs) Began as a Djinni Hedge Wizard on Feb 15, 2025. Was an Initiate of Gozag. Slain by Terence ... wielding a +0 short sword of freezing (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (1229 turns). Tripartite the Magician (Djinni Hedge Wizard) Turns: 1229, Time: 00:01:39 Health: 0/31 AC: 2 Str: 9 XL: 4 Next: 4% Gold: 194 EV: 11 Int: 17 God: Gozag SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 2 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of fog {unknown} Potions d - a potion of mutation {unknown} f - 2 potions of curing {unknown} Skills: - Level 2.3 Dodging - Level 1.7 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Fire Magic + Level 4.3 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Blink Tloc 36% N/A 3% 2 c - Call Imp Summ 36% N/A 3% 2 d - Grave Claw Necr 36% 2d9 3% 2 e - Mephitic Cloud Conj/Alch/Air 18% N/A 8% 3 f - Sting Conj/Alch 72% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Mephitic Cloud (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Mephitic Cloud (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 short sword of freezing. * * * LOW HITPOINT WARNING * * * Terence freezes you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Blink (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Unknown command. Casting: Blink (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Your cerulean imp hits Terence but does no damage. Terence attacks as he pursues you! Terence hits you with a +0 short sword of freezing. You die... Terence says, "Win and live. Lose and die. It's the rule of life." Your body crumbles into a pile of gold. ..... ##... ... #######$##### ............# #######.###.### #5$##.#.. ##@##.#.# #@##.#.# #..#.#.#### ##........# ###......# #.#....# #.#....# #.#....## #.#.....# #.#.....### You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 4 bats 4 endoplasms 3 goblins 4 hobgoblins 3 jackals (D:2) A quokka (D:1) 2 ball pythons A frilled lizard (D:1) A kobold (D:2) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripartite the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Tripartite set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 264 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 279 | D:1 | Found a faded altar of an unknown god. 423 | D:1 | Prayed at the altar of an unknown god. 423 | D:1 | Became a worshipper of Gozag Ym Sagoz the Greedy 976 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 976 | D:2 | Learned a level 1 spell: Sting 1210 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1212 | D:2 | Noticed Terence 1228 | D:2 | HP: 1/31 [Terence/+0 short sword of freezing (1)] 1229 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, reono_crystal_passage D:2: layout_basic, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 10 || 10 Cast: Magic Dart | 73 | 1 || 74 Call Imp | | 1 || 1 Armour: Robe | 5 | 6 || 11 Dodge: Dodged | 6 | 7 || 13