Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12968584066653764695 0 Tripb85 the Apothecary (level 1, 0/15 HPs) Began as a Djinni Hedge Wizard on Apr 23, 2024. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (80 turns). Tripb85 the Apothecary (Djinni Hedge Wizard) Turns: 80, Time: 00:00:56 Health: 0/15 AC: 0 Str: 9 XL: 1 Next: 0% Gold: 12 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . d - +0 rapier rCold x . . (no shield) rNeg . . . (no body armour) rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 rapier (weapon) Armour b - a +0 robe c - a +0 hat (worn) e - a +0 leather armour Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Slow Hex 44% N/A 6% 1 c - Blink Tloc 22% N/A 9% 2 d - Call Imp Summ 22% N/A 9% 2 e - Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a leather armour. Found an escape hatch in the floor. A bat comes into view. A bat comes into view. The bat closely misses you. The bat misses you. You see here a +0 leather armour. The bat barely misses you. You start removing your armour. You continue taking off your +0 robe. The bat closely misses you. You continue taking off your +0 robe. The bat hits you but does no damage. The bat hits you. You continue taking off your +0 robe. The bat closely misses you. The bat hits you. The bat hits you but does no damage. You continue taking off your +0 robe. The bat hits you. The bat closely misses you. You finish taking off your +0 robe. A quokka comes into view. The bat closely misses you. x2; The bat hits you. You closely miss the bat. The bat hits you. The bat closely misses you. The bat hits you. x3; The bat misses you. You hit the bat but do no damage. The bat closely misses you. The bat hits you. 2 jackals come into view. The bat completely misses you. The bat hits you. You miss the bat. The bat misses you. The bat hits you. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You barely miss the bat. The bat closely misses you. The bat barely misses you. x2 You hit the bat. The bat is heavily wounded. The bat misses you. x2; The jackal closely misses you. The bat closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the bat. You kill the bat! The bat hits you. You die... ...#....+ # .. ........#.#... ........#.#... ...#...#>..# .......... ###########...... # #........###..#####.... #.######.....rb@h....h. #.# ########†####### #.# #..#........ #.#### #.#.......... #....# ##.....#.#..... #.##.# #......#.#..... ####.# #......#.#..... #.# #....#.#.# #... #.# #...##.#.# You could see a quokka, 2 jackals and a bat. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripb85 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Tripb85 set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 80 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic Action || total ---------------------------++------- Melee: Rapier || 6 Armour: Skin || 12 Robe || 5 Dodge: Dodged || 22