Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 16789229496834947207 135 Tripb85 the Magician (level 5, 0/39 HPs) Began as a Djinni Conjurer on Nov 14, 2024. Slain by an orc ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:11:43 (1982 turns). Tripb85 the Magician (Djinni Conjurer) Turns: 1982, Time: 00:11:43 Health: 0/39 AC: 4 Str: 6 XL: 5 Next: 42% Gold: 109 EV: 10 Int: 21 God: SH: 0 Dex: 12 rFire + + . q - +3 quarterstaff (chaos) rCold x . . (shield currently unavailable) rNeg . . . o - +0 leather armour rPois ∞ (no helmet) rElec . r - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-1 HP) @: flying, studying Throwing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons e - a +0 club h - a +0 mace q - a +3 quarterstaff of chaos (weapon) Armour a - a +0 robe o - a +0 leather armour (worn) r - a +0 cloak (worn) Scrolls f - a scroll of poison {unknown} g - a scroll of amnesia i - a scroll of brand weapon {unknown} l - a scroll of revelation m - a scroll of fog {unknown} n - 2 scrolls of identify {unknown} Potions b - a potion of might {unknown} c - a potion of curing {unknown} d - a potion of attraction {unknown} j - a potion of resistance {unknown} k - a potion of lignification {unknown} p - a potion of berserk rage {unknown} Skills: + Level 2.3 Fighting - Level 2.3 Dodging - Level 1.6 Stealth * Level 4.7 Spellcasting * Level 4.7 Conjurations * Level 4.7 Hexes * Level 4.7 Summonings * Level 4.7 Necromancy * Level 4.7 Translocations * Level 4.7 Fire Magic * Level 4.7 Ice Magic * Level 4.7 Air Magic * Level 4.7 Earth Magic * Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 3% 2 c - Fulminant Prism Conj/Alch 12% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 26% 4 e - Sandblast Erth 48% 2d12 2% 1 f - Scorch Fire 48% 2d7 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence hits himself with a +1 short sword of protection. You hit Terence but do no damage. Terence is almost dead. A rat comes into view. You hit the orc. You kill the orc! Terence says, "Why is everything spinning?" You barely miss Terence. Terence is severely wounded. You barely miss the orc. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Terence looks very confused. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the orc. The orc hits you but does no damage. The orc barely misses you. The rat misses you. You hit the rat. You burn the rat. You kill the rat! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc closely misses you. The orc barely misses you. There is a stone staircase leading up here. You can't go down here! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You fly upwards. There is a stone staircase leading down here. You hit the orc but do no damage. You drain the orc. The orc is moderately wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc barely misses you. You hit the orc but do no damage. The orc is moderately wounded. The orc hits you but does no damage. You closely miss the orc. The orc is moderately wounded. The orc hits you with a +0 club. You die... ######### #.......########## #.#...#.##.##..... #.......#...#.#### #....÷........# #.o....÷#...### #@#...#.##.## ##......÷#### #.......÷.# #.........######## #.........##.....# #.........##.....## #.........##....... #.........##....... #.........##....#.# You could see an orc (very drained). Vanquished Creatures Crazy Yiuf (D:2) 3 adders (D:2) 3 dart slugs 2 ribbon worms (D:2) 4 orcs (D:3) 6 endoplasms 3 giant cockroaches 2 goblins 9 hobgoblins 2 jackals (D:2) 6 kobolds 2 quokkas (D:1) 6 ball pythons 3 bats 3 frilled lizards 10 rats 65 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms 3 creatures vanquished. Grand Total: 68 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripb85 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Tripb85 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 50 | D:1 | Reached XP level 2. HP: 9/21 MP: 0/0 363 | D:1 | Reached skill level 1 in Fighting 394 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 394 | D:1 | Learned a level 1 spell: Sandblast 823 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1596 | D:2 | Found a runed translucent door. 1597 | D:2 | Noticed Crazy Yiuf 1684 | D:2 | Killed Crazy Yiuf 1685 | D:2 | Reached XP level 5. HP: 3/38 MP: 0/0 1685 | D:2 | Learned a level 2 spell: Scorch 1958 | D:3 | Noticed Terence 1958 | D:3 | Found a faded altar of an unknown god. 1982 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic D:2: layout_loops_cross, minmay_indecisive_spiral, uniq_crazy_yiuf_cottage D:3: layout_rooms, ebering_ecumenical_altar_abandoned, minivault_5, hangedman_decor_riveting, chequers_serial_rivers_micro_c, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.3 Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.3 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | | 1 || 1 Quarterstaff | | 12 || 12 Cast: Magic Dart | 15 | || 15 Searing Ray | 28 | 21 || 49 Fulminant Prism | | 3 || 3 Scorch | | 1 || 1 Use: Scroll | 3 | || 3 Armour: Robe | 5 | 3 || 8 Leather armour | | 18 || 18 Dodge: Dodged | 5 | 16 || 21