Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 18290275519092654488 431007 Triskal the Lord of Darkness (level 22, -29/138 HPs) Began as a Mummy Monk on May 31, 2023. Was the Champion of Kikubaaqudgha. Blown up by a cacodemon (30 damage) ... with a bolt of energy ... summoned by a deep elf demonologist ... on level 5 of the Vaults on June 1, 2023. The game lasted 06:30:18 (56110 turns). Triskal the Lord of Darkness (Mummy Monk) Turns: 56110, Time: 06:30:19 Health: -29/138 AC: 13 Str: 13 XL: 22 Next: 84% Magic: 3/47 EV: 28 Int: 25 God: Kikubaaqudgha [******] Gold: 3936 SH: 0 Dex: 18 Spells: 4/63 levels left rFire + + . v - +7 demon whip (pain) rCold + + + s - orb of the Shore {light, rF+ Regen+} rNeg + + + G - +2 robe "Vuamef" {Regen+ Str-3 Int+4 Archmagi} rPois ∞ D - +2 hood of the Assassin {Detect Stab+ Stlth++} rElec . X - scarf {rC+ rF+} rCorr + m - +2 pair of gloves {Stlth+} SInv + t - +2 pair of boots Will ++... H - amulet of the Lost Interlopers {RegenMP Fragile rF+ rN++ rCorr Int+3} Stlth +++ n - +5 ring of evasion HPRegen 2.03/turn z - ring "Jerch" {rC+ Int+3 SInv} MPRegen 0.70/turn %: faith, archmagi @: death channelling, animating dead, glowing, studying 2 skills A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 2, no potions, faith }: 2/15 runes: decaying, gossamer a: Renounce Religion, Unearth Wretches, Torment You were on level 5 of the Vaults. You worshipped Kikubaaqudgha. Kikubaaqudgha was exalted by your worship. You visited 8 branches of the dungeon, and saw 39 of its levels. You also visited: Desolation. You collected 5843 gold pieces. You spent 1907 gold pieces at shops. Inventory: Hand Weapons i - the +6 scimitar of the Immovable People {flame, Will+ rCorr MP+9 Stlth+} (You found it on level 4 of the Swamp) MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Stlth: It makes you more stealthy. p - a +0 long sword q - a +1 triple sword of flaming v - a +7 demon whip of pain (weapon) R - the +11 Singing Sword {sonic wave} (You took it off a deep elf annihilator on level 3 of the Elven Halls) Missiles o - 9 throwing nets x - 45 poisoned darts (quivered) Armour a - the +5 robe of Night {Dark Will+ SInv} (You took it off a deep elf annihilator on level 3 of the Elven Halls) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. c - the +3 pair of seven-league boots {Rampage+∞} (You found it on level 3 of the Elven Halls) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. f - the +1 pair of gloves of the Tarantula {Fly rPois} (You bought it in a shop on level 5 of the Dungeon) rPois: It protects you from poison. Fly: It grants you flight. j - a +2 buckler m - a +2 pair of gloves of stealth (worn) s - the orb of the Shore (worn) {light, rF+ Regen+} (You found it in the Desolation of Salt) rF: It protects you from fire. Regen: It increases your rate of health regeneration. t - a +2 pair of boots (worn) D - the +2 hood of the Assassin (worn) {Detect Stab+ Stlth++} (You found it in the Desolation of Salt) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. G - the +2 robe "Vuamef" (worn) {Regen+ Str-3 Int+4 Archmagi} (You found it on level 1 of the Lair of Beasts) Str: It affects your strength (-3). Int: It affects your intelligence (+4). Regen: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. U - a +2 leather armour of fire resistance X - a scarf of resistance (worn) Jewellery e - an amulet of reflection l - the ring of the Tuna {rN+ Int+3} (You found it on level 4 of the Spider Nest) [ring of positive energy] Int: It affects your intelligence (+3). rN: It protects you from negative energy. n - a +5 ring of evasion (left hand) u - a ring of protection from cold z - the ring "Jerch" (right hand) {rC+ Int+3 SInv} (You found it in the Desolation of Salt) [ring of see invisible] Int: It affects your intelligence (+3). rC: It protects you from cold. SInv: It lets you see invisible. E - a ring of willpower F - a ring of protection from fire H - the amulet of the Lost Interlopers (around neck) {RegenMP Fragile rF+ rN++ rCorr Int+3} (You took it off a deep elf demonologist on level 3 of the Elven Halls) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+3). rF: It protects you from fire. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. K - a ring of willpower Q - an amulet of guardian spirit Wands k - a wand of iceblast (85) r - a wand of digging (4) y - a wand of polymorph (18) B - a wand of light (10) C - a wand of charming (28) I - a wand of flame (65) V - a wand of mindburst (10) Scrolls b - 30 scrolls of identify d - 7 scrolls of fog g - 6 scrolls of poison h - 18 scrolls of teleportation w - 9 scrolls of vulnerability J - 2 scrolls of summoning N - 8 scrolls of enchant armour O - a scroll of immolation S - 5 scrolls of amnesia W - 3 scrolls of silence Z - 3 scrolls of magic mapping Miscellaneous L - a phantom mirror M - a lightning rod (3/4) P - a tin of tremorstones (2/2) Skills: - Level 3.0 Fighting - Level 5.0 Long Blades - Level 9.1 Maces & Flails - Level 10.1 Armour + Level 16.4 Dodging - Level 8.3 Stealth - Level 4.0 Shields - Level 21.0 Spellcasting - Level 10.0 Hexes + Level 13.2 Summonings - Level 22.0 Necromancy - Level 5.0 Transmutations - Level 5.0 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Animate Dead Necr 100% N/A 0% 4 b - Vampiric Draining Necr 100% 2d13 0% 3 c - Death Channel Necr 83% N/A 1% 6 d - Anguish Hex/Necr 75% N/A 1% 4 e - Infestation Necr 83% N/A 1% 8 f - Dispel Undead Necr 100% 3d31 0% 4 g - Borgnjor's Vile Clut Necr/Erth 71% N/A 1% 5 h - Agony Necr 100% N/A 0% 5 i - Haunt Necr/Summ 78% N/A 1% 7 j - Yara's Violent Unrav Hex/Tmut 38% 3d15 1% 5 k - Summon Horrible Thin Summ 47% N/A 41% 8 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 100% 1d9 0% 1 Call Imp Summ 100% N/A 0% 2 Foxfire Conj/Fire 100% 2x1d9 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Magic Dart Conj 100% 1d8 1% 1 Slow Hex 100% N/A 1% 1 Sting Tmut/Pois 100% 1d8 1% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 100% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Passwall Tmut/Erth 55% N/A 1% 2 Call Canine Familiar Summ 95% N/A 1% 3 Confusing Touch Hex 85% N/A 1% 3 Inner Flame Hex/Fire 67% N/A 1% 3 Portal Projectile Hex/Tloc 100% N/A 1% 3 Summon Guardian Golem Hex/Summ 91% N/A 1% 3 Tukima's Dance Hex 85% N/A 1% 3 Fulminant Prism Conj/Hex 33% 3d15 1% 4 Leda's Liquefaction Hex/Erth 38% N/A 1% 4 Petrify Tmut/Erth 67% N/A 1% 4 Summon Ice Beast Ice/Summ 73% N/A 1% 4 Summon Lightning Spire Summ/Air 73% N/A 1% 4 Blink Tloc 78% N/A 2% 2 Lesser Beckoning Tloc 78% N/A 2% 2 Momentum Strike Conj/Tloc 78% 3d10 2% 2 Gell's Gravitas Tloc 39% N/A 4% 3 Mephitic Cloud Conj/Pois/Air 39% N/A 4% 3 Swiftness Air 39% N/A 4% 3 Teleport Other Tloc 39% N/A 4% 3 Vhi's Electric Charge Tloc/Air 78% N/A 4% 3 Airstrike Air 19% 2d(3-19) 16% 4 Olgreb's Toxic Radiance Pois 39% N/A 16% 4 Passage of Golubria Tloc 39% N/A 16% 4 Sticky Flame Conj/Fire 39% 2d6 16% 4 Summon Mana Viper Hex/Summ 91% N/A 1% 5 Summon Cactus Giant Summ 47% N/A 1% 6 Summon Forest Summ/Tloc 36% N/A 3% 5 Lee's Rapid Deconstruct Erth 33% 3d17* 5% 5 Silence Hex/Air 33% N/A 5% 5 Monstrous Menagerie Summ 47% N/A 6% 7 Summon Hydra Summ 47% N/A 6% 7 Irradiate Conj/Tmut 27% 3d20 16% 5 Arcjolt Conj/Air 19% 1d29 41% 5 Eringya's Noxious Bog Tmut/Pois 27% N/A 65% 6 Malign Gateway Summ/Tloc 36% N/A 65% 7 Spellforged Servitor Conj/Summ 36% N/A 65% 7 Discord Hex 42% N/A 86% 8 Conjure Ball Lightning Conj/Air 19% 3x3d6 94% 6 Plasma Beam Fire/Air 19% 2x1d34 94% 6 Disjunction Tloc 19% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 27% 10d7 100% 8 Maxwell's Capacitive Co Air 19% ∞ 100% 8 Dragon's Call Summ 47% N/A 100% 9 Fire Storm Conj/Fire 19% 8d5 100% 9 Spider Form Tmut/Pois Unusable N/A N/A 3 Blade Hands Tmut Unusable N/A N/A 5 Statue Form Tmut/Erth Unusable N/A N/A 6 Dragon Form Tmut Unusable N/A N/A 7 Storm Form Tmut/Air Unusable N/A N/A 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Swamp (4/4) Lair:2 Spider (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (0/4) D:15 Desolation (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Shops: D:5 [: D:6 ? D:9 ? D:10 = D:11 : Orc:2 *!:[ Elf:1 ! Vaults:1 ? Vaults:3 ? Portals: Pandemonium: Orc:2 Annotations: D:7 1 runed translucent door, Crazy Yiuf D:14 1 runed translucent door, Peavierr's ghost, journeyman DsHu Lair:2 exclusion: oklob plant Lair:5 3 runed translucent doors, CInkIbrahim's ghost, journeyman GrFi Swamp:1 4 runed translucent doors, olmar's ghost, veteran AtFi Elf:1 1 runed translucent door Elf:2 3 runed translucent doors Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are strongly in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Your vault guard zombie is destroyed! The bolt of lightning hits you!!! * * * LOW HITPOINT WARNING * * * The bolt of lightning hits your shadow dragon zombie!! Your vault guard zombie closely misses the shadow dragon. Your ironbound preserver zombie hits the stone giant!! Your titan zombie hits the quicksilver dragon! Your vault guard zombie barely misses the shadow dragon. The war gargoyle launches metal splinters at you. The spray of metal splinters hits your spectral vault guard!!! Your spectral vault guard is destroyed! The spray of metal splinters misses you. Your shadow dragon skeleton bites the vault warden! The vault warden dies! Kikubaaqudgha accepts your kill. The runic seals fade away. The dead are walking! A glowing mist starts to gather... Your shadow dragon skeleton claws your vault warden zombie! Your shadow dragon skeleton claws your vault warden zombie. Your deep elf annihilator zombie hits the iron dragon. The shadow dragon bites your spectral vault guard! Your spectral vault guard is destroyed! The deep elf demonologist is empowered by the deep elf high priest's aura! Your very ugly thing zombie barely misses the iron dragon. Something hits your ironbound preserver zombie!! The stone giant hits your deep elf demonologist zombie! Your spectral fire giant hits the shadow dragon!! The shadow dragon dies! Kikubaaqudgha accepts your kill. The dead are flying! A glowing mist starts to gather... The cacodemon gestures at you. The bolt of energy hits your spectral vault guard!!! Your spectral vault guard is blown up! The bolt of energy hits your spectral tentacled monstrosity!! The bolt of energy hits your spectral yaktaur captain!!! Your spectral yaktaur captain is blown up! The bolt of energy hits your death scarab!! The bolt of energy hits you!! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... oblivion!" #. #....#.!.. ##§.#§§§§#Z§§# ##§§e#§§§e#ZH### .Zcpc#§§2.#ZZCD. .C§ee4Z§ZZZZD. ####pcZZZZZ§##### .ZcZZ§ZZ