Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 9641526487152100542 0 Triskal the Charlatan (level 1, 15/15 HPs) Began as a Coglin Artificer on Sept 24, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (72 turns). Triskal the Charlatan (Coglin Artificer) Turns: 72, Time: 00:00:17 Health: 15/15 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 club {Seojun} rCold . . . f - +0 dagger {Amaro} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) {Seojun} f - a +0 dagger (offhand) {Amaro} Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) (quivered) d - a wand of charming (15) e - a wand of iceblast (5) Skills: + Level 1.0 Fighting + Level 1.7 Armour + Level 0.8 Dodging + Level 0.7 Stealth + Level 4.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, Triskal the Coglin Artificer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the large door. There is a large open door here. There is a large open door here. Found a whip. You open the large door. There is a large open door here. There is a large open door here. You open the door. There is an open door here. You open the door. There is an open door here. As you open the large door, it creaks loudly! There is a large open door here. There is a large open door here. Found a leather armour and a spear. Found a whip. A rat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ≈# ≈# ....... ≈# ......... . ≈# ......... .. ≈# # ......... ?... ≈####.# #.......####.... ......# ............# ≈#.#### ...........# ≈#.#### #..@...# ≈#....# #..)...# ≈#.#### #####.)....## ≈#.#######...........# ≈#.......#.[....#.##.# ≈##...##.#......#.# r.. #...##..........# ### #...#........#### #...#........# You could see a rat (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Triskal the Coglin Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 72 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, serial_shops, shop