Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 3650211349044808562 36 Triskal the Conjurer (level 3, 0/24 HPs) Began as a Coglin Conjurer on Mar 5, 2025. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:01 (1270 turns). Triskal the Conjurer (Coglin Conjurer) Turns: 1270, Time: 00:04:02 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 37% Magic: 6/6 EV: 11 Int: 19 God: Gold: 64 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . m - +3 short sword {Zada} rCold . . . l - +0 dagger (venom) {Isolde} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: confused, mighty, ambrosia-drunk A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons l - a +0 dagger of venom (offhand) {Isolde} m - a +3 short sword (weapon) {Zada} Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of fear {unknown} f - a scroll of torment {unknown} h - 4 scrolls of identify {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Shops: D:1 ? Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) An adder comes into view. The searing ray hits Sigmund. Sigmund is severely wounded. The searing ray hits Sigmund. Sigmund is almost dead. Sigmund casts a spell at you. You are confused. You stop channelling your searing ray. Sigmund casts a spell at you. You are more confused. You bump into the rock wall. Sigmund hits you from afar with a +0 scythe. Okay, then. You see here a dart slug corpse. Sigmund hits you from afar with a +0 scythe! You see here a dart slug corpse. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. It was a potion of ambrosia. You are more confused. You feel invigorated. Sigmund casts a spell at you. You are more confused. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * Sigmund says, "Look into my eyes." Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ############# #.†.........# #### #.#########.# ...# #.# #.# . ##.###.## #.# #. ##.##...########.######.. .# ......#.........@@S...... .## #...#...##.......######.. .. .....#.###..........# #. ...........##.##<....... #. .....#.###.##.##......## #. #...##.# #.#............ #: ##.###<# #.#..##..._..#. #. ##.###.###.#..#.......# .. ...... ..#............# @## You could see Sigmund and an adder. Vanquished Creatures 3 dart slugs A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins 3 hobgoblins 3 jackals (D:1) A quokka (D:1) A bat (D:2) 2 frilled lizards (D:2) 6 kobolds (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Triskal the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 248 | D:1 | Reached XP level 2. HP: 12/19 MP: 4/4 495 | D:1 | Found Kaifet's Magic Scroll Shop. 842 | D:1 | Learned a level 2 spell: Searing Ray 891 | D:1 | Reached XP level 3. HP: 11/24 MP: 2/6 1013 | D:2 | Noticed Sigmund 1248 | D:2 | Found an opulent altar of Gozag. 1270 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_rooms, serial_shops, nicolae_shop_cornered_store D:2: cheibrodos_greedy_goblins, layout_loops_ring, ebering_ecumenical_altar_abandoned, basic_altar, kennysheep_generic_room_14, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Spellcasting | 2 | 2.1 Stealth | 2 | 2.1 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 42 Short sword || 30 Cast: Magic Dart || 19 Searing Ray || 5 Use: Potion || 2 Stab: Sleeping || 2 Armour: Robe || 54 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1268 | 1255 | 13 | 271 | 617 | 2 | 634.0 | Dungeon | 1268 | 1255 | 13 | 271 | 617 | 2 | 634.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1083 daAuts D:2: 184 daAuts