Dungeon Crawl Stone Soup version 0.33.0-7-g3e7fc586f9 (webtiles) character file. Game seed: 11361180570643884487 89 Triskal the Ducker (level 4, -3/32 HPs) Began as a Coglin Hedge Wizard on May 6, 2025. Splashed by a jelly's acid (5 damage) ... on level 3 of the Dungeon. The game lasted 00:06:39 (2150 turns). Triskal the Ducker (Coglin Hedge Wizard) Turns: 2150, Time: 00:06:39 Health: -3/32 AC: 3 Str: 10 XL: 4 Next: 55% Magic: 8/8 EV: 11 Int: 16 God: Gold: 99 SH: 0 Dex: 13 Spells: 3/8 levels left rFire . . . i - +0 hand axe (protect) {Alejandra} rCold . . . g - +0 club {Prani} rNeg . . . b - +0 robe rPois . a - +0 helmet rElec . e - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: corroded, under a protective aura, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons g - a +0 club (offhand) {Prani} i - a +0 hand axe of protection (weapon) {Alejandra} Armour a - a +0 helmet (worn) b - a +0 robe (worn) c - a +0 hat e - a +0 cloak (worn) Scrolls h - a scroll of vulnerability m - a scroll of torment {unknown} Potions f - 2 potions of curing {unknown} j - 2 potions of resistance {unknown} k - a potion of brilliance {unknown} l - a potion of mutation {unknown} n - a potion of heal wounds {unknown} o - a potion of moonshine {unknown} p - a potion of enlightenment {unknown} Skills: + Level 1.3 Fighting * Level 1.9 Armour * Level 2.8 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting - Level 1.7 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations + Level 1.7 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Searing Ray Conj 14% 2d5 14% 2 c - Call Imp Summ 10% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 8% 1d1 19% 1 Blink Tloc 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mercury Arrow Conj/Alch 8% 2d6 21% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Fulminant Prism Conj/Alch 2% 3d5 80% 4 Olgreb's Toxic Radiance Alch 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Shops: D:2 [*!* Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the bat but do no damage. The bat is moderately wounded. You closely miss the bat with your +0 hand axe of protection. The bat closely misses you. x2; The bat misses you. You hit the bat but do no damage. Your weapon exudes an aura of protection. The bat is moderately wounded. You closely miss the bat with your +0 club. The bat closely misses you. The bat completely misses you. The bat closely misses you. The bat closely misses you. You hit the bat but do no damage. You hit the bat with your +0 hand axe of protection. Your weapon exudes an aura of protection. You kill the bat! You feel as though Xom is toying with you. Suddenly, the walls become transparent! You open the door. A jelly comes into view. The jelly quivers. You hit the jelly with your +0 club. Your graspers burn! The acid corrodes you! The jelly is lightly wounded. You barely miss the jelly with your +0 hand axe of protection. The jelly misses you. You hit the jelly but do no damage. Your graspers burn! The jelly is lightly wounded. You hit the jelly with your +0 hand axe of protection. Your weapon exudes an aura of protection. Your graspers burn! The jelly hits you. You are splashed with acid! The acid corrodes you! You hit the jelly but do no damage. Your graspers burn! The jelly is heavily wounded. You hit the jelly with your +0 hand axe of protection. Your graspers burn! The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. You hit the jelly but do no damage. Your graspers burn! You die... ........##.###...## ##########.......+ #####...# #...# #...+ ####...# #......### #.##...J.+ # #..@## ##...# ##.## #.# #.# #+# You could see a jelly. Vanquished Creatures 4 gnolls (D:3) An adder (D:2) An orc (D:3) 2 ribbon worms (D:2) 4 endoplasms 3 giant cockroaches 4 hobgoblins A quokka (D:2) 5 ball pythons 6 bats 3 frilled lizards 4 goblins 5 kobolds 7 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Triskal the Coglin Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 133 | D:1 | Reached XP level 2. HP: 10/19 MP: 5/5 481 | D:1 | Reached skill level 1 in Armour 758 | D:2 | Reached XP level 3. HP: 17/25 MP: 7/7 855 | D:2 | Learned a level 2 spell: Searing Ray 863 | D:2 | Found Daoklua's Distillery. 892 | D:2 | Reached skill level 1 in Evocations 904 | D:2 | Found Uroxaup's Assorted Antiques. 919 | D:2 | Reached skill level 1 in Fighting 1103 | D:2 | Found a stormy altar of Qazlal. 1414 | D:2 | Learned a level 2 spell: Call Imp 1431 | D:2 | Found Kemenuqe's General Store. 1494 | D:2 | Found Cafaussa's Armour Emporium. 1991 | D:3 | Reached XP level 4. HP: 32/32 MP: 0/8 2150 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms D:2: layout_basic, basic_altar, serial_shops, nicolae_shopburst, nicolae_shop_cornered_store, shop, nicolae_shop_bimaterial_pillars, serial_glass, glass_columns_a, glass_columns_b, kennysheep_generic_room_10 D:3: layout_loops_corners, dk_xom_monty_hall Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.8 Armour | 1 | 1.9 Evocations | 1 | 1.7 Fighting | 1 | 1.3 Stealth | | 1.5 Spellcasting | | 2.6 Conjurations | | 1.7 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 31 | || 31 Club | 59 | 19 || 78 Hand axe | 51 | 19 || 70 Cast: Magic Dart | 12 | || 12 Searing Ray | 4 | 1 || 5 Call Imp | 1 | || 1 Use: Scroll | 2 | || 2 Potion | | 1 || 1 Stab: Sleeping | 3 | || 3 Armour: Robe | 55 | 17 || 72 Dodge: Dodged | 59 | 18 || 77