Tutorial DCSS version 0.32-a0-1643-g611ce37909 (webtiles) character file. Trob the Trooper(Human Fighter) Turns: 412, Time: 00:11:54 Health: 24/24 AC: 2 Str: 16 XL: 2 Next: 20% Magic: 4/4 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . e - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff c - a +0 whip e - a +0 shortbow (weapon) Missiles d - 10 boomerangs Armour a - a +0 robe (worn) Skills: + Level 3.4 Fighting + Level 3.2 Armour + Level 2.0 Unarmed Combat You have one spell level left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Fire: e) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: worm (moderately wounded, 77% to hit) You shoot an arrow. The arrow hits worm! Worm is almost dead. Fire: e) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: worm (almost dead, 77% to hit) You shoot an arrow. The arrow hits worm. You kill worm! You have reached level 2! You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? You start waiting. Done waiting. A rat comes into view. Fire: e) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (asleep, 97% to hit) You shoot an arrow. The arrow hits the rat. The rat squeaks loudly. The rat is moderately wounded. Fire: e) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (thin mist, moderately wounded, 57% to hit) You shoot an arrow. The arrow hits the rat. You kill the rat! A rat comes into view. Fire: e) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (wandering, hasn't noticed you, 57% to hit) You shoot an arrow. The rat squeaks loudly. The arrow hits the rat. You kill the rat! ##....... #....#... .†....... ###§§§... ..# ..§§§.. ♣... ....♣ ♣.... ###...♣♣....§ #..@......... ##...#....... #............ ###.....### ###.### ##..####### ###......### #####§§..#### #≈≈§..≈≈≈# There are no monsters in sight! Vanquished Creatures A ribbon worm (D:2) A giant cockroach (D:1) 2 training dummies 6 rats 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trob the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 171 | D:1 | Noticed a wyvern 280 | D:2 | Reached XP level 2. HP: 24/24 MP: 4/4 Illustrated notes Action || total ---------------------------++------- Melee: Quarterstaff || 15 Fire: Shortbow || 7 Throw: Boomerang || 1 Armour: Robe || 17 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 418 | 407 | 11 | 200 | 3 | 2 | 209.0 | Dungeon | 418 | 407 | 11 | 200 | 3 | 2 | 209.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 211 daAuts D:1: 207 daAuts