Dungeon Crawl Stone Soup version 0.31-a0-145-g046c7d2549 (webtiles) character file. Game seed: 12604751097488657000 43 TrollFarmer the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on June 4, 2023. Slain by Terence ... wielding a +0 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:25 (1460 turns). TrollFarmer the Conjurer (Deep Elf Conjurer) Turns: 1460, Time: 00:06:26 Health: 0/20 AC: 2 Str: 4 XL: 3 Next: 37% Magic: 5/10 EV: 12 Int: 24 God: Gold: 46 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . c - +0 flail rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons c - a +0 flail (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of fog {unknown} Potions b - a potion of magic e - a potion of degeneration {unknown} Skills: * Level 1.3 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Ignite Poison Fire/Tmut/Pois 4% N/A 30% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Sticky Flame Conj/Fire 16% 2d4 36% 4 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History You see here a +0 short sword. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. You see here a +0 club. You now have 41 gold pieces (gained 1). e - an orange potion Done exploring. There is a stone staircase leading down here. You climb downwards. Found 5 gold pieces and a scroll labelled EGGIOT COCS. There is a stone staircase leading up here. You see here 5 gold pieces. You see here 5 gold pieces. You now have 46 gold pieces (gained 5). Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (82% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence hits you with a +0 hand axe! Terence attacks as you move away! Terence hits you but does no damage. Terence attacks as you move away! Terence barely misses you. There is a stone staircase leading up here. Terence hits you with a +0 hand axe! You die... #######.# #@@.....# #...###.... #.#.# # #.#... #.##### ..# ..? .... ### You could see Terence. Vanquished Creatures A gnoll (D:1) 3 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 6 hobgoblins (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 4 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TrollFarmer the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 11 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/8 367 | D:1 | Reached skill level 1 in Fighting 451 | D:1 | Learned a level 2 spell: Searing Ray 673 | D:1 | Reached XP level 3. HP: 19/20 MP: 5/10 1446 | D:2 | Noticed Terence 1460 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_ring, hangedman_glass_teeth D:2: layout_basic, serial_shops, shop, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Flail || 9 Cast: Magic Dart || 55 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1462 | 1462 | 0 | 638 | 292 | 2 | 731.0 | Dungeon | 1462 | 1462 | 0 | 638 | 292 | 2 | 731.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1449 daAuts D:2: 13 daAuts