Dungeon Crawl Stone Soup version 0.31-a0-145-g046c7d2549 (webtiles) character file. Game seed: 8044996440365980706 60 TrollFarmer the Conjurer (level 3, -2/20 HPs) Began as a Deep Elf Conjurer on June 4, 2023. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:07:56 (1582 turns). TrollFarmer the Conjurer (Deep Elf Conjurer) Turns: 1582, Time: 00:07:59 Health: -2/20 AC: 2 Str: 4 XL: 3 Next: 80% Magic: 0/3 EV: 12 Int: 24 God: Gold: 107 SH: 5 Dex: 13 Spells: 7/10 levels left rFire . . . h - +1 sling (antimagic) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of reflection Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: reflection @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons d - a +0 dagger h - a +1 antimagic sling (weapon) i - a +2 dagger of speed Armour a - a +0 robe (worn) Jewellery f - an amulet of reflection (around neck) Scrolls g - 2 scrolls of noise {unknown} j - a scroll of enchant weapon {unknown} k - 2 scrolls of identify {unknown} Potions b - a potion of magic c - a potion of might {unknown} e - a potion of curing {unknown} l - a potion of attraction {unknown} Skills: + Level 1.5 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The sling bullet barely misses the adder. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll. The gnoll is heavily wounded. The adder barely misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet hits the gnoll. The gnoll is severely wounded. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You block the gnoll's attack. Your Spellcasting skill increases to level 4! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Fire: h) +1 sling (antimagic) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded, 58% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll barely misses you. Fire: h) +1 sling (antimagic) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded, 58% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! You die... #.# g #.##### ....##+####.g...# .......g.g[.###.# ........r...# #.# ............# #r# ...^........# #g# ............# #)# ######'###### #@# #. #.# ..########†##### .# .............# #. ###.........# .. #.........## ##.# ###'#....).# ###..# #.#<...#.# ..... #.#....#.# You could see a gnoll and a rat. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 2 dart slugs 4 ball pythons (D:1) 5 endoplasms A giant cockroach (D:2) A hobgoblin (D:2) 3 frilled lizards (D:1) 3 goblins 4 kobolds 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TrollFarmer the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 321 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 918 | D:1 | Reached skill level 1 in Fighting 1172 | D:1 | Learned a level 2 spell: Searing Ray 1492 | D:2 | Reached XP level 3. HP: 19/20 MP: 3/10 1582 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Fire: Sling || 40 Cast: Magic Dart || 26 Searing Ray || 1 Armour: Robe || 6 Dodge: Dodged || 13 Block: Other || 10 Reflection || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1596 | 1596 | 0 | 406 | 422 | 2 | 798.0 | Dungeon | 1596 | 1596 | 0 | 406 | 422 | 2 | 798.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1270 daAuts D:2: 326 daAuts