Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 12138608112393540632 32 TrollFarmer the Caller (level 3, 0/14 HPs) Began as a Felid Summoner on June 19, 2023. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:13:34 (1586 turns). TrollFarmer the Caller (Felid Summoner) Turns: 1586, Time: 00:13:35 Health: 0/14 AC: 1 Str: 4 XL: 3 Next: 10% Magic: 5/8 EV: 17 Int: 18 God: Gold: 35 SH: 0 Dex: 16 Spells: 1/7 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -2), quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Scrolls b - 3 scrolls of identify {unknown} c - a scroll of fog {unknown} d - a scroll of magic mapping {unknown} g - a scroll of poison {unknown} i - a scroll of teleportation {unknown} j - a scroll of amnesia {unknown} k - a scroll of torment {unknown} Potions a - a potion of magic e - 2 potions of mutation {unknown} f - a potion of heal wounds {unknown} h - a potion of resistance {unknown} l - a potion of curing {unknown} m - a potion of might {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.7 Spellcasting + Level 4.5 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 3% 2 c - Call Canine Familiar Summ 18% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 10% N/A 21% 3 Summon Lightning Spire Summ/Air 10% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - adder Aim: an adder (heavily wounded, ally target) Attack! Your cerulean imp barely misses the adder. The adder barely misses you. Casting: Summon Small Mammal (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The adder bites you. You are poisoned. The adder poisons you! Your cerulean imp closely misses the adder. Casting: Summon Small Mammal (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Your bat hits the adder but does no damage. Your cerulean imp hits the adder but does no damage. The adder barely misses you. Your bat hits the adder but does no damage. You swap places. * * * LOW HITPOINT WARNING * * * You feel sick. Your bat hits the adder but does no damage. Your cerulean imp misses the adder. Your bat misses the adder. The adder closely misses you. You swap places. * * * LOW HITPOINT WARNING * * * You feel sick. Your bat barely misses the adder. Your bat hits the adder but does no damage. Your cerulean imp hits the adder with a -3 spear. The adder bites your cerulean imp but does no damage. There is a stone staircase leading up here. * * * LOW HITPOINT WARNING * * * You feel sick. Your bat misses the adder. The adder closely misses your cerulean imp. Your cerulean imp misses the adder. You climb upwards. Your summoned allies are left behind. You die... #.# #.............#8... #.####(....).##.......8. #....'.......###...#8... ######.......# #...##..8 #.........###...###.. #########.#.............# ### #......................## ###÷#####.#.#.#.#.#...######### #............†@.......#........ ###.#####.#.#.#)#.#............ #.# #...........####.####### #.# ##.#.#.#.#.#............ #.# #..............#.####### #.# ##.#.#.#.#.###.#.# #.# ##..............#.# #.###.#.#.#.#.#.#.###.####### #.#...............# #........ There were no monsters in sight! Vanquished Creatures (collateral kills) A dart slug (D:1) 3 bats (D:1) 5 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) 4 ball pythons (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TrollFarmer the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 242 | D:1 | Reached XP level 2. HP: 11/11 MP: 1/6 261 | D:1 | Learned a level 2 spell: Call Imp 1173 | D:1 | Reached XP level 3. HP: 14/14 MP: 8/8 1506 | D:1 | Learned a level 3 spell: Call Canine Familiar 1586 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, st_stairs_11, chequers_serial_rivers_large_b, minmay_surrounded D:2: layout_rooms, hangedman_glass_teeth Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Summon Small Mamm || 23 Call Imp || 16 Dodge: Dodged || 18