Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 5852750519012672489 (custom seed) 2411 Twinkles the Conjurer (level 9, -4/47 HPs) Began as a Vine Stalker Conjurer on June 1, 2023. Slain by a two-headed ogre ... wielding a +0 giant club (19 damage) ... on level 7 of the Dungeon on June 2, 2023. The game lasted 00:27:02 (8407 turns). Twinkles the Conjurer (Vine Stalker Conjurer) Turns: 8407, Time: 00:27:03 Health: -4/47 AC: 5 Str: 11 XL: 9 Next: 47% Magic: 0/19 EV: 11 Int: 22 God: Gold: 299 SH: 0 Dex: 12 Spells: 11/21 levels left rFire . . . SeeInvis . a - +0 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit + x - +0 troll leather armour {Pargi} rPois . Reflect . v - +0 helmet rElec . Harm . r - scarf {repulsion} rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 1.75/turn (no ring) MPRegen 0.16/turn (no ring) @: studying Polearms, repel missiles A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 299 gold pieces. Inventory: Hand Weapons a - a +0 dagger of speed (weapon) b - the +9 halberd of Pionon {venom, rF+ Int+4 Dex+5} (You found it on level 6 of the Dungeon) It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+5). rF: It protects you from fire. Missiles c - 6 poisoned darts Armour r - a scarf of repulsion (worn) v - a +0 helmet (worn) x - a +0 troll leather armour (worn) {Pargi} C - a +0 robe Wands e - a wand of flame (36) q - a wand of roots (21) s - a wand of polymorph (6) t - a wand of quicksilver (12) Scrolls d - 3 scrolls of identify {unknown} f - a scroll of magic mapping {unknown} g - 3 scrolls of poison {unknown} h - a scroll of vulnerability {unknown} i - 3 scrolls of noise {unknown} l - a scroll of immolation {unknown} m - 2 scrolls of fog {unknown} u - 2 scrolls of silence y - a scroll of enchant weapon {unknown} z - a scroll of torment {unknown} Potions j - 2 potions of brilliance {unknown} k - a potion of cancellation {unknown} n - 12 potions of curing {unknown} o - 4 potions of heal wounds {unknown} p - 3 potions of might {unknown} w - 2 potions of berserk rage A - a potion of haste {unknown} B - 4 potions of magic Skills: + Level 5.6 Fighting - Level 1.5 Dodging - Level 2.4 Stealth + Level 6.6 Spellcasting + Level 7.5 Conjurations + Level 5.7 Hexes You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Hex 18% 3d11 8% 4 d - Dazzling Flash Conj/Hex 72% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 14% N/A 12% 1 Necrotise Necr 28% 1d5 12% 1 Summon Small Mammal Summ 28% N/A 12% 1 Mephitic Cloud Conj/Pois/Air 18% N/A 12% 3 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 24% 4 Ignite Poison Fire/Tmut/Pois 7% N/A 34% 3 Freezing Cloud Conj/Ice/Air 9% 6-21 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Sewer (visited) Temple: D:4-7 Altars: Kikubaaqudgha Shops: D:6 ( Annotations: D:7 exclusion: killer bee Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The roots erupt in riotous growth! Roots grab the two-headed ogre. The grasping roots constrict the two-headed ogre. You hear an angry hiss. The two-headed ogre struggles to escape constriction. Okay, then. Unknown command. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (lightly wounded, constricted by roots, 100% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The grasping roots constrict the two-headed ogre. The roots release their grip on the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant spiked club!! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (severely wounded, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club!! You die... ♣.♣ #.♣♣♣.#... ### ##'## ### ♣...♣#.. ~♣♣ ♣♣.♣♣#[..#♣♣.♣♣#♣...♣#.#+# ≈~P†♣♣...♣♣...♣♣...♣♣.♣ ♣.#.#.# ~P~.....†.'<8>'.......♣ ♣.....# ♣♣♣♣...♣♣...♣♣...♣♣.♣♣♣.#.#.# ♣♣.♣♣#...#♣♣.♣♣#♣.).♣#.# # ######'###### ♣...♣#.# ♣.......@O..♣♣#.♣♣♣.#.# # ♣.###########.♣#. .#.# # ....⌠.).)'..#. .#.### # ♣.###########.♣#♣ ♣#.... ♣.......OJ.○♣♣ #.... ######.###### #.... ♣/.$♣ ##... # ♣.~J~.♣ #### #### ~.#~~O#l~ #####. You could see a two-headed ogre. Vanquished Creatures An unseen horror (D:7) Grinder (D:6) A shadow (D:6) A steam dragon (D:6) A black bear (D:5) An ice beast (D:7) Pargi (Sewer) 3 ogres A phantom (D:6) A bullfrog (D:7) A necrophage (D:6) 2 wights (D:7) An electric eel (D:7) 2 orc priests (D:6) A gnoll bouda (D:5) 6 hounds Ijyb (D:3) Terence (D:3) 3 orc wizards An iguana (D:6) Natasha (thrice) (D:3) Robin (D:3) 7 gnolls 8 adders A river rat (D:4) A shadow imp (D:5) An ufetubus (D:6) 4 worms 2 dart slugs 23 orcs 6 ball pythons 10 bats 2 bat zombies (D:3) 10 endoplasms 3 giant cockroaches 13 goblins 5 hobgoblins 4 kobolds 2 quokkas 3 frilled lizards 8 rats 4 rat zombies (D:3) 152 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Twinkles the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 551 | D:1 | Reached XP level 2. HP: 14/14 MP: 1/6 1215 | D:1 | Reached skill level 1 in Fighting 1648 | D:2 | Reached XP level 3. HP: 18/18 MP: 2/8 1651 | D:2 | Learned a level 2 spell: Searing Ray 2210 | D:2 | Found a faded altar of an unknown god. 2562 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 2562 | D:2 | Reached XP level 4. HP: 22/22 MP: 5/9 2826 | D:3 | Noticed Terence 2842 | D:3 | Killed Terence 3126 | D:3 | Noticed Natasha 3130 | D:3 | Killed Natasha 3131 | D:3 | Reached skill level 1 in Hexes 3131 | D:3 | Reached XP level 5. HP: 26/26 MP: 5/11 3278 | D:3 | Noticed Ijyb 3290 | D:3 | Killed Ijyb 3512 | D:3 | Noticed Robin 3530 | D:3 | Killed Robin 3531 | D:3 | Reached skill level 5 in Conjurations 3614 | D:3 | Noticed Natasha 3806 | D:3 | Killed Natasha 3807 | D:3 | Reached XP level 6. HP: 26/32 MP: 4/12 4126 | D:3 | Noticed Natasha 4131 | D:3 | Killed Natasha 4285 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 4839 | D:4 | Found a glowing drain. 4860 | Sewer | Entered a sewer 5031 | Sewer | Noticed Pargi 5048 | Sewer | Killed Pargi 5049 | Sewer | Reached XP level 7. HP: 29/36 MP: 3/14 5726 | D:5 | Entered Level 5 of the Dungeon 6440 | D:5 | Reached skill level 6 in Conjurations 6570 | D:5 | Gained mutation: You have razor-sharp teeth. [Vine Stalker | growth] 6570 | D:5 | Reached XP level 8. HP: 42/42 MP: 4/16 6742 | D:6 | Found Ziny's Antique Weapon Shop. 6756 | D:6 | Noticed Grinder 6769 | D:6 | Killed Grinder 6770 | D:6 | Reached skill level 5 in Spellcasting 6926 | D:6 | Identified the +9 halberd of Pionon {venom, rF+ Int+4 | Dex+5} 7183 | D:6 | Noticed a shadow 7190 | D:6 | Killed a shadow 7617 | D:6 | Reached skill level 5 in Fighting 7617 | D:6 | Reached skill level 7 in Conjurations 7617 | D:6 | Reached XP level 9. HP: 47/47 MP: 8/19 7905 | D:7 | Reached skill level 5 in Hexes 7992 | D:7 | Learned a level 4 spell: Fulminant Prism 7996 | D:7 | Learned a level 3 spell: Dazzling Flash 8264 | D:7 | Killed an unseen horror 8387 | D:7 | Noticed a komodo dragon 8387 | D:7 | Noticed a two-headed ogre 8407 | D:7 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, serial_forest, infiniplex_forest_end_double, infiniplex_forest_end_2, infiniplex_forest_lined_2, infiniplex_forest_straight_4, infiniplex_forest_lined_room_2, infiniplex_forest_clump_small, infiniplex_forest_straight_5, infiniplex_forest_straight_5 D:2: layout_loops_ring, chequers_ecumenical_altar_island, kennysheep_generic_room_6 D:3: layout_basic, lemuel_zombie_altar_kikubaaqudgha, uniq_robin, uniq_terence, uniq_natasha, uniq_ijyb D:4: layout_cave_pools, gup_sewer_entry_spiral D:5: layout_gridville D:6: layout_basic, serial_shops, nicolae_shop_stone, minmay_manual_mandibuliform, uniq_grinder D:7: nzn_winding_woodlands_stair_cross [nzn_winding_woodlands_5x15_lazy_stream, nzn_winding_woodlands_center_diamonds, nzn_winding_woodlands_5x15_river_crossing, nzn_winding_woodlands_5x5_open_star, nzn_winding_woodlands_5x5_default, nzn_winding_woodlands_5x15_longhouse, nzn_winding_woodlands_center_triple_pond, nzn_winding_woodlands_5x15_zeroes], layout_basic, temple_statues, minivault_11, uniq_crazy_yiuf_cottage, uniq_maggie Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 5 | 5.6 Spellcasting | 3 4 6 | 6.6 Hexes | 1 2 3 4 5 | 5.7 Conjurations | 5 6 7 | 7.5 Dodging | | 1.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Short sword | 13 | 5 | || 18 Bite | 5 | 8 | 18 || 31 Dagger | | 18 | 45 || 63 Cast: Magic Dart | 61 | 49 | 26 || 136 Searing Ray | 7 | 25 | 44 || 76 Evoke: Wand | | | 1 || 1 Use: Scroll | | 1 | || 1 Stab: Sleeping | 1 | 2 | 2 || 5 Armor: Leather armour | 3 | 23 | || 26 Troll leather arm | | | 23 || 23 Dodge: Dodged | 6 | 37 | 37 || 80