Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 5852750519012672489 (custom seed) 235 Twinkles the Conjurer (level 6, 0/30 HPs) Began as a Vine Stalker Conjurer on June 2, 2023. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:09:40 (3063 turns). Twinkles the Conjurer (Vine Stalker Conjurer) Turns: 3063, Time: 00:09:40 Health: 0/30 AC: 3 Str: 10 XL: 6 Next: 6% Magic: 0/12 EV: 12 Int: 20 God: Gold: 157 SH: 0 Dex: 12 Spells: 9/12 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.90/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 157 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Armour a - a +0 robe c - a +0 leather armour (worn) Scrolls d - a scroll of magic mapping {unknown} e - 2 scrolls of poison {unknown} f - 2 scrolls of identify {unknown} g - a scroll of vulnerability {unknown} h - a scroll of noise {unknown} m - a scroll of fog {unknown} Potions b - a potion of magic i - 2 potions of brilliance {unknown} k - a potion of berserk rage l - 2 potions of curing {unknown} n - a potion of cancellation {unknown} o - 3 potions of might {unknown} p - 2 potions of heal wounds {unknown} Skills: + Level 1.9 Fighting + Level 2.7 Dodging - Level 2.9 Stealth + Level 3.5 Spellcasting + Level 4.8 Conjurations + Level 1.2 Hexes You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 2% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 16% 3 Fulminant Prism Conj/Hex 7% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence barely misses you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 84% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray misses Terence. Terence hits you with a +0 hand axe! The searing ray hits Terence! Terence is almost dead. Terence barely misses you. The searing ray hits Terence but does no damage. Terence is almost dead. You finish channelling your searing ray. Terence hits you with a +0 hand axe. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (almost dead, 84% to hit) The searing ray hits Terence but does no damage. Terence is almost dead. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. The searing ray misses Terence. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. You punch Terence, but do no damage. Your bite misses Terence. Terence is almost dead. Terence hits you with a +0 hand axe. You die... .## ..### . ...## ##. ... ... . ###.####.##.. # #............ ###..###.#.....##.. .......<..>@@...... ####.###.##....##.. .?.##.[..# ......#....# #.......#....# #.......#...... +.......#.....#. #.......#####.# You could see Terence. Vanquished Creatures Pargi (Sewer) A hound (D:4) 5 adders A river rat (D:4) 2 worms A dart slug (D:1) 4 ball pythons 9 bats 9 endoplasms 3 giant cockroaches 4 goblins 2 hobgoblins 4 kobolds 2 quokkas 2 frilled lizards (D:2) 6 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Twinkles the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 426 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 1390 | D:2 | Reached XP level 3. HP: 16/16 MP: 4/7 1393 | D:2 | Learned a level 2 spell: Searing Ray 1566 | D:2 | You fall into a shaft and drop 2 floors! 1592 | D:4 | Reached skill level 1 in Fighting 1592 | D:4 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1592 | D:4 | Reached XP level 4. HP: 12/22 MP: 6/9 1818 | D:4 | Found a glowing drain. 1849 | Sewer | Entered a sewer 1967 | Sewer | Noticed Pargi 1975 | Sewer | Killed Pargi 1976 | Sewer | Reached skill level 1 in Hexes 1976 | Sewer | Reached XP level 5. HP: 26/26 MP: 2/11 2399 | D:2 | Found a faded altar of an unknown god. 2694 | D:2 | Reached XP level 6. HP: 30/30 MP: 4/12 3049 | D:3 | Noticed Terence 3063 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, serial_forest, infiniplex_forest_end_double, infiniplex_forest_end_2, infiniplex_forest_lined_2, infiniplex_forest_straight_4, infiniplex_forest_lined_room_2, infiniplex_forest_clump_small, infiniplex_forest_straight_5, infiniplex_forest_straight_5 D:2: layout_loops_ring, chequers_ecumenical_altar_island, kennysheep_generic_room_6 D:3: layout_basic, lemuel_zombie_altar_kikubaaqudgha, uniq_robin, uniq_terence, uniq_natasha, uniq_ijyb D:4: layout_cave_pools, gup_sewer_entry_spiral Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.7 Fighting | 1 | 1.9 Spellcasting | 3 | 3.5 Hexes | 1 | 1.2 Stealth | | 2.9 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Bite | 6 | 3 || 9 Punch | 1 | 1 || 2 Dagger | 13 | 11 || 24 Cast: Magic Dart | 31 | 17 || 48 Searing Ray | 4 | 19 || 23 Stab: Sleeping | | 1 || 1 Armor: Leather armour | 8 | 5 || 13 Dodge: Dodged | 19 | 17 || 36