Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 5852750519012672489 (custom seed) 67 Twinkles the Conjurer (level 4, -1/22 HPs) Began as a Vine Stalker Conjurer on June 3, 2023. Slain by Ijyb ... wielding a +0 club (4 damage) ... on level 3 of the Dungeon on June 4, 2023. The game lasted 00:06:46 (1882 turns). Twinkles the Conjurer (Vine Stalker Conjurer) Turns: 1882, Time: 00:06:47 Health: -1/22 AC: 3 Str: 10 XL: 4 Next: 16% Magic: 0/9 EV: 11 Int: 20 God: Gold: 40 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.87/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe c - a +0 leather armour (worn) Wands m - a wand of roots (13) Scrolls d - a scroll of magic mapping {unknown} f - a scroll of poison {unknown} g - 2 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} i - a scroll of noise {unknown} j - a scroll of fog {unknown} Potions b - a potion of magic k - a potion of curing {unknown} l - a potion of brilliance {unknown} Skills: + Level 1.4 Fighting - Level 1.6 Dodging - Level 2.5 Stealth + Level 3.0 Spellcasting + Level 4.5 Conjurations + Level 0.6 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 21% 3 Fulminant Prism Conj/Hex 6% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Your Spellcasting skill increases to level 3! The searing ray hits Ijyb. Ijyb is moderately wounded. The searing ray hits Ijyb. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb closely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit Ijyb. Your bite misses Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb zaps a wand. The bolt of dispelling energy hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Your bite misses Ijyb. Ijyb is severely wounded. Ijyb closely misses you. You closely miss Ijyb. Your bite misses Ijyb. Ijyb is severely wounded. Ijyb barely misses you. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of quicksilver (10) (severely wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is severely wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Your bite misses Ijyb. Ijyb is severely wounded. Ijyb misses you. You barely miss Ijyb. You bite Ijyb, but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You die... #.# #.# ##### ####.#######.#######...... ..........g..g............ # ####...)......##.###.###.## .# #.#.####...##.# #.# #..# ..# ####.#.# #..###)# #.# #..###...# .......# #..# #)# #.# #........# ..g....# #..# #g# #.# #..####†.# .......# #..# #@# #.# #..# . ...#...# #..# #.###.###..#.##.. ...#...####..###.##............. .. ....................†..#.##.. # .##..#####.###.#.#.###.##.# .. #g.# #.# #.#.#.# #.# # #.# #.#.#.. ... ... ............ ... ............. You could see Ijyb. Vanquished Creatures 3 gnolls (D:3) An adder (D:3) A dart slug (D:1) 3 ball pythons 2 bats 5 endoplasms (D:1) 2 giant cockroaches 2 goblins (D:1) 2 hobgoblins 2 kobolds (D:1) A frilled lizard (D:2) 3 rats 27 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Twinkles the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 446 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 1445 | D:2 | Reached XP level 3. HP: 17/17 MP: 5/7 1478 | D:2 | Found a faded altar of an unknown god. 1532 | D:2 | Reached skill level 1 in Fighting 1677 | D:2 | You fall into a shaft and drop 1 floor! 1750 | D:3 | Learned a level 2 spell: Searing Ray 1836 | D:3 | Noticed Ijyb 1870 | D:3 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1870 | D:3 | Reached XP level 4. HP: 22/22 MP: 9/9 1877 | D:3 | HP: 1/22 [Ijyb/bolt of dispelling energy (13)] 1882 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, serial_forest, infiniplex_forest_end_double, infiniplex_forest_end_2, infiniplex_forest_lined_2, infiniplex_forest_straight_4, infiniplex_forest_lined_room_2, infiniplex_forest_clump_small, infiniplex_forest_straight_5, infiniplex_forest_straight_5 D:2: layout_loops_ring, chequers_ecumenical_altar_island, kennysheep_generic_room_6 D:3: layout_basic, lemuel_zombie_altar_kikubaaqudgha, uniq_robin, uniq_terence, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.4 Spellcasting | 3 | 3.0 Dodging | | 1.6 Stealth | | 2.5 Conjurations | | 4.5 Hexes | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Bite | 1 | 1 || 2 Dagger | 1 | 7 || 8 Cast: Magic Dart | 56 | 2 || 58 Searing Ray | | 1 || 1 Evoke: Wand | 1 | || 1 Armor: Leather armour | | 1 || 1 Dodge: Dodged | 1 | 5 || 6