Dungeon Crawl Stone Soup version 0.29-a0-375-g5102b3be25 (webtiles) character file. Game seed: 13854208723115535138 30 Tyveknew the Shooter (level 3, -8/31 HPs) Began as a Minotaur Hunter on May 4, 2022. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:30 (816 turns). Tyveknew the Shooter (Minotaur Hunter) Turns: 816, Time: 00:00:31 Health: -8/31 AC: 3 Str: 15 XL: 3 Next: 5% Magic: 2/2 EV: 12 Int: 8 God: Gold: 95 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) Missiles s - 32 stones Armour b - a +0 leather armour (worn) Scrolls c - 2 scrolls of poison {unknown} e - a scroll of vulnerability {unknown} f - 3 scrolls of identify {unknown} g - a scroll of noise {unknown} k - a scroll of magic mapping {unknown} K - a scroll of immolation {!r} Potions d - a potion of invisibility {unknown} h - a potion of might {unknown} i - 3 potions of degeneration {unknown} j - 2 potions of flight {unknown} Skills: + Level 3.0 Fighting + Level 4.7 Bows + Level 2.6 Dodging + Level 1.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 47% 1 Summon Small Mammal Summ 0% N/A 47% 1 Call Imp Summ 0% N/A 63% 2 Call Canine Familiar Summ 0% N/A 85% 3 Inner Flame Hex/Fire 0% N/A 85% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 85% 3 Summon Guardian Golem Hex/Summ 0% N/A 85% 3 Cause Fear Hex 0% N/A 99% 4 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. A frilled lizard comes into view. You shoot an arrow. The frilled lizard hisses angrily. The arrow hits the frilled lizard! You kill the frilled lizard! A ball python comes into view. You shoot an arrow. The ball python hisses angrily. The arrow hits the ball python! You kill the ball python! Your Fighting skill increases to level 3! Found a stone staircase leading down. h - a fizzy coppery potion Health restored: 26 No target in view! A quokka comes into view. You shoot an arrow. The arrow hits the quokka. You shoot an arrow. The arrow closely misses the quokka. A quokka is nearby! You shoot an arrow. The arrow hits the quokka! You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Health restored: 31; MP restored: 2 You pick up a book of Minor Magic and begin reading... You add the spells Magic Dart, Call Imp and Mephitic Cloud to your library. i - 3 sapphire potions j - 2 murky yellow potions No target in view! k - a scroll labelled IJALIM GIVYT No target in view! A goblin comes into view. It is wielding a +0 club. You shoot an arrow. The arrow hits the goblin! You kill the goblin! Things that are here: a +0 club; a +0 hunting sling; a goblin corpse No target in view! No target in view! Found a stone staircase leading up. No target in view! No target in view! Things that are here: a +0 club; a +0 hunting sling; a goblin corpse f - 3 scrolls labelled ZEWUAGH PIPRARCH (gained 1) Sigmund the Dreaded comes into view. He is wielding a +0 scythe. You shoot an arrow. The arrow hits Sigmund! Sigmund shouts! You shoot an arrow. The arrow closely misses Sigmund. Sigmund points at you and mumbles some strange words. The puff of flame hits you! Sigmund gestures at you while chanting. The magic dart hits you! You are too injured to fight recklessly! You take 20 damage, and have 11/31 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Shoot: a) +1 shortbow Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 58% to hit) You shoot an arrow. The arrow closely misses Sigmund. Sigmund casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Shoot: a) +1 shortbow Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 58% to hit) You shoot an arrow. The arrow hits Sigmund. Sigmund casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You hear a shout! Shoot: a) +1 shortbow Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 58% to hit) You shoot an arrow. The arrow hits Sigmund. A kobold comes into view. It is wielding a +0 dagger. Shoot: a) +1 shortbow Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 58% to hit) You shoot an arrow. The arrow hits Sigmund but does no damage. You take 8 damage, and have 3/31 hp. MASSIVE DAMAGE!! Shoot: a) +1 shortbow Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. Shoot: a) +1 shortbow Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 58% to hit) You shoot an arrow. The arrow hits Sigmund. Sigmund closely misses you. Shoot: a) +1 shortbow Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 58% to hit) You shoot an arrow. The arrow hits Sigmund! Sigmund hits you from afar with a +0 scythe! You die... ....# ....... ....# ....... ....# ...... ....##### ....# #.......# ..) ........#.#########.# ........#.#.......@K#.##. .......................... .#........#.....@.###.#### .#.#.######............. ...#.#........†...##...... ####....#######.### ..... ........# .... .. . #####...# .....# ........# ......# .)......# ###. .. .###....# You could see Sigmund and a kobold. Vanquished Creatures A dart slug (D:1) 4 bats (D:1) 5 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins 2 quokkas 4 ball pythons 4 frilled lizards 2 kobolds (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tyveknew the Minotaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 110 | D:1 | Reached skill level 1 in Stealth 143 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/1 692 | D:1 | You fall into a shaft and drop 1 floor! 697 | D:2 | Reached skill level 3 in Fighting 734 | D:2 | Reached XP level 3. HP: 31/31 MP: 2/2 806 | D:2 | Noticed Sigmund 810 | D:2 | HP: 3/31 [Sigmund/magic dart (5)] 816 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_corners, minmay_quantized D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.4 Fighting | 3 | 3.0 Bows | | 4.7 Dodging | | 2.6 Action || total -------------------------++------- Fire: Shortbow || 73 Armor: Leather armour || 3 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 836 | 836 | 0 | 0 | 691 | 2 | 418.0 | Dungeon | 836 | 836 | 0 | 0 | 691 | 2 | 418.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 709 daAuts D:2: 127 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 +-------+-------+-------+-------+-------+----------------------