Dungeon Crawl Stone Soup version 0.34-a0-36-g019d2f6b9b (webtiles) character file. Game seed: 14448978541048709578 40 Un428 the Magician (level 3, 23/25 HPs) Began as a Djinni Hedge Wizard on May 5, 2025. Was a Follower of Elyvilon. Quit the game on level 2 of the Dungeon. The game lasted 00:07:30 (1500 turns). Un428 the Magician (Djinni Hedge Wizard) Turns: 1500, Time: 00:07:31 Health: 23/25 AC: 3 Str: 9 XL: 3 Next: 72% Gold: 77 EV: 11 Int: 17 God: Elyvilon [*.....] SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Purification You were on level 2 of the Dungeon. You worshipped Elyvilon. Elyvilon was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. You spent 43 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat i - a +0 helmet (worn) j - a scarf of shadows Scrolls f - a scroll of teleportation g - a scroll of blinking Potions d - a potion of heal wounds e - a potion of brilliance {unknown} Skills: * Level 0.3 Fighting + Level 2.3 Dodging - Level 1.6 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Forgecraft * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Blink Tloc 34% N/A 4% 2 c - Call Imp Summ 34% N/A 4% 2 d - Grave Claw Necr 34% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 17% N/A 9% 3 f - Poisonous Vapours Alch/Air 68% 1d3 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Shops: D:1 ?* Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The adder barely misses you. The adder bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! An adder comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### #...# ****** #.....# #...#***,,,,* ##.....# #...+,,,,**,* ##.....######...######*,**** ''.....'........>.....,,,,,* ##.....#####.#.#.####******* ##.....# #.....# ######## ###.#.# ......# #.#@# ##...#* #.#.# ##...# #.#.# '.#.## #.#.#****** #.#.# #..S.,,,,,* #.#.# ###.#****,* #.#.# #.# *,* #.#.# #.# *,* #.#.#######*****,* *,* You could see an adder. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 endoplasms (D:1) A hobgoblin (D:1) 4 jackals (D:2) 3 quokkas (D:1) 2 ball pythons (D:1) 5 bats 2 frilled lizards 4 goblins (D:1) 4 kobolds (D:1) 2 rats 32 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Un428 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Un428 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 125 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 220 | D:1 | Found Mecigyd's Magic Scroll Shop. 229 | D:1 | Bought a scroll of identify for 22 gold pieces 436 | D:1 | Found Anefolapn's Assorted Antiques. 452 | D:1 | Bought a scroll labelled BUJULA BUESM for 21 gold pieces 772 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 772 | D:1 | Learned a level 1 spell: Poisonous Vapours 1392 | D:2 | Found a faded altar of an unknown god. 1396 | D:2 | Prayed at the altar of an unknown god. 1396 | D:2 | Became a worshipper of Elyvilon the Healer 1396 | D:2 | Reached * piety under Elyvilon 1500 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, serial_shops, nicolae_square_shop, shop, st_stairs_7 D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | | 0.3 Dodging | | 2.3 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Dagger || 20 Whip || 17 Cast: Magic Dart || 58 Call Imp || 4 Blink || 1 Use: Scroll || 5 Stab: Sleeping || 2 Armour: Robe || 35 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1499 | 1499 | 0 | 145 | 963 | 2 | 749.5 | Dungeon | 1499 | 1499 | 0 | 145 | 963 | 2 | 749.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1115 daAuts D:2: 383 daAuts