Dungeon Sprint DCSS version 0.27-a0-1325-g58a489ad9e (webtiles) character file. Game seed: 6175387703763949591 6 UncommonGray the Chopper (level 1, -13/22 HPs) Began as a Hill Orc Monk on June 24, 2021. Mangled by an ogre (24 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:35 (39 turns). UncommonGray the Chopper (Hill Orc Monk) Turns: 39, Time: 00:00:35 Health: -13/22 AC: 2 Str: 13 XL: 1 Next: 90% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: hasted, very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) i - a +1 dagger of electrocution Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing f - 2 potions of magic g - a potion of berserk rage Skills: + Level 4.3 Fighting + Level 4.8 Axes + Level 3.0 Dodging + Level 1.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The quokka closely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka closely misses you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! Your Dodging skill increases to level 3! The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * There is an open door here. You see here a quokka corpse. You feel much better. The ogre barely misses you. You slash the ogre! The ogre is moderately wounded. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre. The ogre is heavily wounded. You barely miss the ogre. The ogre is heavily wounded. The ogre misses you. You hit the ogre. The ogre is heavily wounded. You hit the ogre but do no damage. The ogre is heavily wounded. The ogre closely misses you. You hit the ogre. The ogre is heavily wounded. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓'▓ ▓†▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓O▓ ▓s▓ ▓h▓ ▓Z▓ ▓.▓ ▓+▓ You could see a black bear, an ogre, a scorpion and a jackal skeleton. Vanquished Creatures 2 ball pythons (D) A goblin (D) A quokka (D) A frilled lizard (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | UncommonGray the Hill Orc Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 17 | D | Noticed an ogre 17 | D | Noticed a scorpion 17 | D | Noticed a black bear 39 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.3 Dodging | 3 | 3.0 Axes | | 4.8 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 25 Use: Potion || 2 Armor: Robe || 3 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 34 | 34 | 0 | 0 | 3 | 1 | 34.0 | Dungeon | 34 | 34 | 0 | 0 | 3 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 34 daAuts