Dungeon Crawl Stone Soup version 0.33-a0-549-g2ebf7937d9 (webtiles) character file. Game seed: 10084675489353804658 44 Unforgiven the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Dec 10, 2024. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (1366 turns). Unforgiven the Conjurer (Octopode Conjurer) Turns: 1366, Time: 00:02:12 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 62% Magic: 3/6 EV: 12 Int: 22 God: Gold: 23 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . d - +1 short sword (drain) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons d - a +1 short sword of draining (weapon) Potions a - a potion of magic b - 2 potions of lignification c - a potion of might {unknown} e - a potion of heal wounds {unknown} Skills: + Level 2.0 Dodging + Level 2.9 Stealth * Level 2.2 Spellcasting * Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin moves out of view. The hobgoblin shouts! Found a stone staircase leading down. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (79% to hit) The searing ray hits the hobgoblin. The hobgoblin is heavily wounded. The searing ray hits the goblin. The goblin is severely wounded. (Press . to maintain the ray.) The goblin shouts! You hear a shout! A ball python comes into view. A goblin comes into view. It is wielding a +0 club. Robin roars a battlecry! The goblins go into a battle-frenzy! A goblin comes into view. It is wielding a +0 club. You stop channelling your searing ray. The hobgoblin attacks as it pursues you! The hobgoblin misses you. Robin throws the goblin at you! The goblin misses you. Robin throws the goblin at you! The goblin hits you with a +1 vampiric dagger. The goblin barely misses you. The goblin hits you with a +0 club. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, strong, 79% to hit) The searing ray misses the goblin. The searing ray hits the hobgoblin. The hobgoblin is moderately wounded. (Press . to maintain the ray.) The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... g.. #g##### #gg...## #......# #......# #......# #....#.# ####.gg########### #....gg.g@....... #.##..########### ###.###.## .........## ###.......###### ..........##...# ###........#...# #......#.....# ##.....##....### You could see a hobgoblin (strong) and 4 goblins. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 2 ball pythons (D:1) A giant cockroach (D:1) 4 goblins (D:1) 6 hobgoblins (D:1) 4 kobolds (D:1) 2 quokkas (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Unforgiven the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 293 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 868 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 992 | D:1 | Learned a level 2 spell: Searing Ray 1205 | D:1 | Reached skill level 5 in Conjurations 1354 | D:2 | Noticed Robin 1366 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic D:2: cheibrodos_pilgrimage, layout_basic, basic_altar, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.9 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 6 Spear || 4 Constrict || 4 Tentacles || 2 Short sword || 3 Cast: Magic Dart || 52 Searing Ray || 2 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Skin || 16 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1365 | 1336 | 29 | 86 | 1113 | 2 | 682.5 | Dungeon | 1365 | 1336 | 29 | 86 | 1113 | 2 | 682.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1280 daAuts D:2: 84 daAuts