Dungeon Crawl Stone Soup version 0.33-a0-572-g8436cd0d56 (webtiles) character file. Game seed: 1635879887605089177 21 Unforgiven the Conjurer (level 2, -6/15 HPs) Began as a Deep Elf Conjurer on Dec 16, 2024. Mangled by Terence ... wielding a +0 vampiric trident (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (761 turns). Unforgiven the Conjurer (Deep Elf Conjurer) Turns: 761, Time: 00:01:02 Health: -6/15 AC: 2 Str: 4 XL: 2 Next: 65% Magic: 1/8 EV: 11 Int: 22 God: Gold: 74 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} Potions b - a potion of magic Skills: + Level 2.5 Dodging + Level 2.5 Stealth * Level 3.3 Spellcasting * Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 vampiric trident and wearing a +0 scale mail (asleep, 100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 vampiric trident and wearing a +0 scale mail (lightly wounded, 82% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence. Terence is heavily wounded. Terence barely misses you. The searing ray misses Terence. You finish channelling your searing ray. Terence barely misses you. Terence hits you from afar with a +0 vampiric trident. Terence draws strength from your wounds! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 vampiric trident and wearing a +0 scale mail (moderately wounded, 82% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you from afar with a +0 vampiric trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. You stop channelling your searing ray. Terence hits you from afar with a +0 vampiric trident! Ouch! That really hurt! You die... Terence says, "And stay out!" ##.....## ##.?..... ......... #..$.... ###.....# ......@.####### #............ #....@# ........# ######### You could see Terence. Vanquished Creatures A bat (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Unforgiven the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 67 | D:1 | Found Caimuos's Antique Weapon Emporium. 171 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 344 | D:1 | Reached skill level 5 in Conjurations 745 | D:2 | Noticed Terence 752 | D:1 | Learned a level 2 spell: Searing Ray 761 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, serial_shops, shop_fountains D:2: layout_loops_ring, basic_ecumenical_altar, minmay_domino_4, uniq_sigmund, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 28 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 761 | 727 | 34 | 0 | 651 | 2 | 380.5 | Dungeon | 761 | 727 | 34 | 0 | 651 | 2 | 380.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 750 daAuts D:2: 11 daAuts