Dungeon Crawl Stone Soup version 0.33-a0-617-g7ba718c05c (webtiles) character file. Game seed: 15978938682583034749 388 Unforgiven the Shooter (level 6, -1/47 HPs) Began as a Coglin Hunter on Dec 31, 2024. Killed from afar by a white imp (10 damage) ... with a puff of frost ... on level 3 of the Dungeon. The game lasted 00:02:31 (2135 turns). Unforgiven the Shooter (Coglin Hunter) Turns: 2135, Time: 00:02:32 Health: -1/47 AC: 5 Str: 11 XL: 6 Next: 79% Magic: 6/6 EV: 10 Int: 9 God: Gold: 168 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +2 sling {Shi} rCold . . . d - +0 sling {Armando} rNeg . . . m - +0 ring mail of Kunlis {rCorr SInv} rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 168 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Shi} d - a +0 sling (offhand) {Armando} Armour k - a +0 kite shield m - the +0 ring mail of Kunlis (worn) {rCorr SInv} (You found it in a sewer) rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Wands l - a wand of paralysis (5) Scrolls c - a scroll of butterflies f - 10 scrolls of identify g - a scroll of teleportation i - 2 scrolls of enchant armour Potions b - a potion of might {unknown} e - a potion of curing h - a potion of invisibility j - 3 potions of mutation Skills: + Level 3.1 Fighting * Level 6.7 Ranged Weapons + Level 0.7 Armour + Level 1.7 Dodging + Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (visited) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Fire: a) +2 sling {Shi} Press: ? - help, Shift-Dir - straight line Aim: a white imp (moderately wounded, 66% to hit) You shoot a sling bullet. The sling bullet barely misses the white imp. You shoot a sling bullet. The sling bullet hits the white imp. The white imp is severely wounded. An orc comes into view. It is wielding a +0 club. Fire: a) +2 sling {Shi} Press: ? - help, Shift-Dir - straight line Aim: a white imp (severely wounded, 66% to hit) You shoot a sling bullet. The sling bullet closely misses the white imp. The sling bullet hits the orc wizard. The orc wizard is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the white imp. The sling bullet hits the orc wizard but does no damage. The orc wizard is moderately wounded. The white imp gestures at you. The puff of frost hits you. Fire: a) +2 sling {Shi} Press: ? - help, Shift-Dir - straight line Aim: a white imp (severely wounded, 66% to hit) You shoot a sling bullet. The sling bullet closely misses the white imp. You shoot a sling bullet. The sling bullet hits the white imp but does no damage. The white imp is severely wounded. The white imp gestures at you. The puff of frost hits you. * * * LOW HITPOINT WARNING * * * The white imp gestures at you. The puff of frost hits you! You die... #.....†...#......#..... #.........###....#.#... #.........+......+.#... #.........####...###... #.........'..'...#####. #.........####...##.... #.........##...#.##.... ######'####....#....... #...o@........###..... #....#.5..........#..... #... #.o......###.#....> #.. .......#...#....... #. .....)....#.#....... # .....o.....#.....#'## ........###.####)##.# ....####.#.#.####....# ...####...#.##.....# # You could see an orc wizard (invisible), a white imp and 2 orcs. Vanquished Creatures 2 bullfrogs (Sewer) A jelly (Sewer) Jessica (D:2) 7 adders 9 dart slugs A ribbon worm (D:2) 3 orcs (D:3) 12 ball pythons 4 bats 14 endoplasms 9 giant cockroaches 8 goblins 7 hobgoblins 6 jackals 4 kobolds 6 quokkas 15 frilled lizards 7 rats 116 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Unforgiven the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 145 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 164 | D:1 | Reached skill level 4 in Ranged Weapons 382 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 927 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 979 | D:2 | Reached skill level 5 in Ranged Weapons 990 | D:2 | Found Terero's Antique Armour Boutique. 1018 | D:2 | Noticed Jessica 1020 | D:2 | Killed Jessica 1069 | D:2 | Reached XP level 5. HP: 39/39 MP: 5/5 1467 | D:3 | Found a glowing drain. 1471 | Sewer | Entered a sewer 1699 | Sewer | Reached skill level 6 in Ranged Weapons 1699 | Sewer | Reached XP level 6. HP: 46/46 MP: 6/6 1772 | Sewer | Identified the +0 ring mail of Kunlis {rCorr SInv} 2135 | D:3 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_debris, layout_loops_cross D:2: layout_rooms, serial_shops, shop, minivault_19, minmay_goblin_kobold_house, uniq_jessica D:3: layout_basic, gup_sewer_entry_spiral Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 | 6.7 Fighting | 3 | 3.1 Armour | | 0.7 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 148 | 300 || 448 Use: Scroll | | 5 || 5 Armour: Leather armour | 29 | 16 || 45 Ring mail | | 8 || 8 Dodge: Dodged | 20 | 27 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2277 | 2143 | 134 | 0 | 1649 | 4 | 569.2 | Dungeon | 1858 | 1724 | 134 | 0 | 1420 | 3 | 619.3 | Sewer | 419 | 419 | 0 | 0 | 228 | 1 | 419.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 758 daAuts D:3: 557 daAuts D:2: 542 daAuts Sewer: 419 daAuts