Dungeon Crawl Stone Soup version 0.33-a0-854-g9c2e5f8391 (webtiles) character file. Game seed: 15609638588302770662 78 Unforgiven the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on Feb 12, 2025. Slain by Terence ... wielding a +2 hand axe of venom (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:59 (3015 turns). Unforgiven the Conjurer (Demigod Conjurer) Turns: 3015, Time: 00:03:59 Health: -1/26 AC: 2 Str: 8 XL: 3 Next: 94% Magic: 0/8 EV: 11 Int: 24 God: Gold: 63 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . f - +0 great mace (venom) rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: lethally poisoned (-1 -> -8) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons c - a +0 sling f - a +0 great mace of venom (weapon) Armour a - a +0 robe (worn) Jewellery j - an amulet of guardian spirit (worn) Potions b - a potion of magic d - 3 potions of enlightenment {unknown} e - 2 potions of resistance {unknown} g - a potion of mutation {unknown} h - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.1 Spellcasting * Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 12% 1 Stone Arrow Conj/Erth 28% 3d8 13% 3 Passwall Erth 2% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 hand axe of venom and wearing a +4 chain mail of fire resistance (100% to hit) The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 hand axe of venom and wearing a +4 chain mail of fire resistance (85% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +2 hand axe of venom. You are poisoned. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 hand axe of venom and wearing a +4 chain mail of fire resistance (heavily wounded, 85% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) You feel very sick. Terence misses you. Without enough magic to sustain it, your Searing Ray dissipates. You feel very sick. Terence hits you with a +2 hand axe of venom. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you with a +2 hand axe of venom! You die... Terence says, "Finally, peace and quiet." ### # #.############################# #.........................>.... #.###########.@################ ###.# #.@# # ..#.###########..# # .................# # ..#.############.################ ..#.............................# ........^..#####.##############.# ..............#...#......# #.# ............#.#...#.####.# #.# You could see Terence. Vanquished Creatures 3 adders (D:2) 2 dart slugs 4 ball pythons 5 endoplasms 2 hobgoblins (D:1) 4 jackals (D:1) 4 quokkas (D:1) 8 bats A frilled lizard (D:2) 7 goblins A kobold (D:2) 2 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Unforgiven the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 274 | D:1 | Reached skill level 4 in Conjurations 274 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 1431 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 2040 | D:2 | Noticed Terence 2201 | D:1 | Learned a level 2 spell: Searing Ray 3015 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, st_stairs_14 D:2: layout_basic, kennysheep_generic_room_14, uniq_terence Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.1 Conjurations | 4 | 4.9 Fighting | | 0.1 Dodging | | 1.8 Stealth | | 1.8 Action || total ---------------------------++------- Melee: Unarmed || 2 Fire: Sling || 7 Cast: Magic Dart || 90 Searing Ray || 3 Use: Scroll || 1 Armour: Skin || 2 Robe || 10 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3016 | 2861 | 155 | 100 | 2427 | 2 | 1508.0 | Dungeon | 3016 | 2861 | 155 | 100 | 2427 | 2 | 1508.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1577 daAuts D:1: 1438 daAuts