Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 16410005965604411844 31 Unglued128 the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on Nov 22, 2023. Slain by Terence ... wielding a +2 heavy trident (11 damage) ... on level 2 of the Dungeon. The game lasted 00:05:52 (1083 turns). Unglued128 the Conjurer (Draconian Conjurer) Turns: 1083, Time: 00:05:52 Health: -3/26 AC: 5 Str: 9 XL: 3 Next: 7% Magic: 1/6 EV: 12 Int: 20 God: Gold: 15 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . c - staff of conjuration rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: about to teleport A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Missiles h - 3 poisoned darts (quivered) Magical Staves c - a staff of conjuration (weapon) Scrolls d - a scroll of teleportation Potions a - a potion of magic b - a potion of curing {unknown} e - a potion of haste {unknown} Skills: + Level 0.6 Staves * Level 2.1 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 3% 2 Dazzling Flash Conj/Hex 32% N/A 19% 3 Fulminant Prism Conj/Hex 8% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Terence is lightly wounded. Terence shouts! The goblin shouts! You hear a shout! Terence barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 heavy trident and wearing a +0 chain mail (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence. Terence is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 heavy trident and wearing a +0 chain mail (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +2 heavy trident! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 heavy trident and wearing a +0 chain mail (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence but does no damage. Terence is heavily wounded. The goblin hits you with a +0 dagger. Terence hits you with a +2 heavy trident! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 heavy trident and wearing a +0 chain mail (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence. Terence is severely wounded. The goblin hits you with a +0 dagger. A goblin opens the door. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Terence hits you with a +2 heavy trident! You die... ## #.. . .#. .. .g ... ####'#.... ......... #.#####.@...... #......@.(..# #......g....# #...........# #...........# #...........# ########....# ....# ##### You could see Terence and 2 goblins. Vanquished Creatures A bat (D:1) An endoplasm (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 5 kobolds (D:1) 2 quokkas (D:1) A ball python (D:1) 4 frilled lizards (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Unglued128 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 209 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 863 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1077 | D:2 | Noticed Terence 1083 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_loops_ring, chequers_serial_rivers_room_b D:2: cheibrodos_fertilizer, layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.0 Staves | | 0.6 Spellcasting | | 2.1 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Staff || 26 Cast: Magic Dart || 44 Use: Scroll || 3 Armour: Skin || 15 Dodge: Dodged || 25