Dungeon Crawl Stone Soup version 0.31.0 (webtiles) character file. Game seed: 17279674250002484866 219 Urdicil the Apothecary (level 5, -4/38 HPs) Began as a Draconian Alchemist on Jan 19, 2024. Slain by a gnoll ... wielding a +0 heavy flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:06:42 (1376 turns). Urdicil the Apothecary (Draconian Alchemist) Turns: 1376, Time: 00:06:42 Health: -4/38 AC: 8 Str: 10 XL: 5 Next: 63% Magic: 4/10 EV: 12 Int: 18 God: Gold: 59 SH: 0 Dex: 11 Spells: 9/10 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . e - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Missiles b - 4 atropa-tipped darts Armour e - a +2 pair of gloves (worn) Jewellery f - a ring of protection from cold (left hand) Scrolls g - a scroll of fear {unknown} h - a scroll of fog {unknown} Potions a - a potion of magic c - a potion of might {unknown} d - 2 potions of curing {unknown} Skills: + Level 2.7 Dodging - Level 2.2 Stealth * Level 3.3 Spellcasting + Level 2.4 Conjurations * Level 4.2 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 10% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Olgreb's Toxic Radiance Alch 18% N/A 28% 4 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (75% to hit) The sting hits the gnoll. The gnoll looks as sick as possible! The gnoll is almost dead. The gnoll hits you with a +0 flail. You hit the gnoll. You kill the gnoll! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (77% to hit) The sting misses the gnoll. The sting hits the gnoll. The gnoll is poisoned. The gnoll is heavily wounded. A bat comes into view. The gnoll hits you with a +0 heavy flail! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, poisoned, 77% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. Terence the Incautious comes into view. He is wielding a +0 flail. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 heavy flail. The gnoll attacks as it pursues you! The gnoll hits you with a +0 heavy flail! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 heavy flail! You die... #######..###### #..# #..# #..####### #........######.# ##.#####........# #.......######## #######.# .... #@# ..... #g##...... #g.)b..... ####...... .?... .... ### You could see 2 gnolls. Vanquished Creatures Sigmund (D:2) A gnoll (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 2 giant cockroaches 5 goblins 4 hobgoblins 2 quokkas (D:1) 8 ball pythons 4 bats 4 frilled lizards 5 kobolds A rat (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Urdicil the Draconian Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 198 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 631 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1256 | D:2 | Noticed Sigmund 1273 | D:2 | Killed Sigmund 1274 | D:2 | Reached skill level 4 in Alchemy 1274 | D:2 | Reached XP level 4. HP: 26/33 MP: 1/8 1274 | D:2 | Reached XP level 5. HP: 31/38 MP: 1/9 1370 | D:2 | Noticed Terence 1376 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_rooms D:2: layout_loops_ring, uniq_terence, uniq_sigmund, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.7 Spellcasting | 3 | 3.3 Conjurations | 2 | 2.4 Alchemy | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 35 | 4 || 39 Tailslap | 3 | || 3 Cast: Sting | 62 | 6 || 68 Armour: Skin | 19 | 5 || 24 Dodge: Dodged | 18 | 1 || 19