Dungeon Crawl Stone Soup version 0.33-a0-545-g80a0b1252b (webtiles) character file. Game seed: 15514833979504254202 209 Urgle the Conjurer (level 5, -7/31 HPs) Began as an Octopode Conjurer on Dec 7, 2024. Mangled by Edmund ... wielding a +5 flail of protection (8 damage) ... on level 4 of the Dungeon. The game lasted 00:06:44 (2914 turns). Urgle the Conjurer (Octopode Conjurer) Turns: 2914, Time: 00:06:45 Health: -7/31 AC: 1 Str: 9 XL: 5 Next: 87% Magic: 2/11 EV: 12 Int: 25 God: Gold: 183 SH: 0 Dex: 16 Spells: 7/13 levels left rFire . . . n - +8 hand axe "Aduinaegh" {venom, +Blink Str+2 Int+3 Dex+6} rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Evoke Blink You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons i - the +8 trident of the Octopus King {venom, rElec rPois} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. n - the +8 hand axe "Aduinaegh" (weapon) {venom, +Blink Str+2 Int+3 Dex+6} (You found it on level 4 of the Dungeon) +Blink: It lets you blink. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). Wands j - a wand of quicksilver (14) o - a wand of mindburst (7) Scrolls b - 4 scrolls of identify {unknown} c - a scroll of brand weapon {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of noise {unknown} f - a scroll of poison {unknown} l - a scroll of fog {unknown} m - a scroll of silence {unknown} Potions a - a potion of magic g - a potion of cancellation {unknown} h - 2 potions of heal wounds {unknown} k - 2 potions of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 4.6 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Summon Ice Beast Ice/Summ 5% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 13% 2 Call Canine Familiar Summ 5% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 26% 3 Passwall Erth 5% N/A 26% 3 Sigil of Binding Hex 5% N/A 26% 3 Swiftness Air 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Irradiate Conj/Alch 9% 3d14 63% 5 Dimensional Bullseye Hex/Tloc 2% N/A 65% 4 Summon Seismosaurus Egg Summ/Erth 5% N/A 65% 4 Summon Mana Viper Hex/Summ 5% N/A 94% 5 Monstrous Menagerie Summ 2% N/A 100% 7 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Annotations: D:4 3 runed translucent doors, Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 flail of protection and wearing a +0 scale mail (asleep, 100% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 flail of protection and wearing a +0 scale mail (82% to hit) The searing ray hits Edmund! Edmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Edmund but does no damage. Edmund is moderately wounded. Edmund misses you. The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a +5 flail of protection. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. You finish channelling your searing ray. Edmund hits you with a +5 flail of protection! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 flail of protection and wearing a +0 scale mail (moderately wounded, 82% to hit) The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +5 flail of protection! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +5 flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" #.#....#...# #.+.#.#.#.## #.##.#.#.#.+ #.#...#....# #.#....#...# # #ß..#...ß# . #..####'###..# #............# ##..#+@@...#.# #...........# # ..###+++###...# #.......##... #......... ...# #..........# ..# #....####... ...## #..# You could see Edmund. Vanquished Creatures A bullfrog (D:3) A scorpion (D:4) 3 adders A dart slug (D:4) 3 ball pythons 3 bats 8 endoplasms 10 giant cockroaches 6 goblins 3 hobgoblins 2 jackals (D:2) 2 quokkas (D:2) A frilled lizard (D:1) 5 kobolds 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Urgle the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 563 | D:1 | Learned a level 2 spell: Searing Ray 987 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/7 1281 | D:2 | Learned a level 3 spell: Summon Ice Beast 1655 | D:2 | Found the +8 trident of the Octopus King {venom, rElec | rPois} 1783 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/9 2090 | D:3 | Noticed a bullfrog 2096 | D:3 | Killed a bullfrog 2097 | D:3 | Reached XP level 5. HP: 19/31 MP: 2/11 2205 | D:3 | Found a snail-covered altar of Cheibriados. 2791 | D:4 | Reached skill level 5 in Conjurations 2833 | D:4 | Identified the +8 hand axe "Aduinaegh" {venom, +Blink Str+2 | Int+3 Dex+6} 2903 | D:4 | Found a runed translucent gate. 2903 | D:4 | Found a runed translucent gate. 2903 | D:4 | Found a runed translucent gate. 2904 | D:4 | Noticed Edmund 2913 | D:4 | HP: 1/31 [Edmund/+5 flail of protection (15)] 2914 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, st_stairs_3, minmay_misc_feat_plants D:2: layout_loops_ring, minmay_tripent D:3: layout_rooms, mainiacjoe_overflow_alcove_1 D:4: kennysheep_big_flooded_room, layout_basic, portal_sewer_entry_b, gammafunk_ghost_icy, minivault_1, uniq_natasha, uniq_edmund, uniq_eustachio, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.6 Conjurations | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Constrict | 5 | || 5 Tentacles | 1 | || 1 Cast: Magic Dart | 55 | 30 || 85 Searing Ray | 3 | 9 || 12 Armour: Skin | 8 | 11 || 19 Dodge: Dodged | 8 | 11 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2913 | 2829 | 84 | 141 | 2407 | 4 | 728.2 | Dungeon | 2913 | 2829 | 84 | 141 | 2407 | 4 | 728.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1114 daAuts D:1: 959 daAuts D:3: 540 daAuts D:4: 299 daAuts