Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 5463302808010510785 2 Urgle the Grave Robber (level 1, -1/14 HPs) Began as a Revenant Necromancer on May 4, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (55 turns). Urgle the Grave Robber (Revenant Necromancer) Turns: 55, Time: 00:00:59 Health: -1/14 AC: 2 Str: 11 XL: 1 Next: 25% Magic: 1/3 EV: 11 Int: 14 God: Gold: 15 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History Your soul wisp barely misses the jackal. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Sorry, you're not good enough to have a special ability. You are too injured to fight recklessly! Unknown command. Sorry, you're not good enough to have a special ability. Unknown command. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 63%) Your soul wisp disappears in a puff of smoke! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. x2 The jackal misses you. The jackal bites you. Your soul wisp touches the jackal. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the jackal. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. x3 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.......[.. ##############.......... #...........#.......... ...................... ..............#.....## ....^................#♣ ..............#.......## .....*h................' ......h@..............## ......h...............## ##.....................# ##....#..##.##......... #....##............... #.... #.#..##......... ...... #...###......... ...... ##..# ...##.#... You could see 3 jackals and a friendly soul wisp (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Urgle the Revenant Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 55 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, nrook_uturn Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Soul Splinter || 3 Armour: Robe || 14 Dodge: Dodged || 21