Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 2331944745962940961 2 Uzeprotekshun the Magician (level 1, 3/11 HPs) Began as an Octopode Hedge Wizard on Apr 20, 2021. Got out of the dungeon alive. The game lasted 00:00:31 (98 turns). Uzeprotekshun the Magician (Octopode Hedge Wizard) Turns: 98, Time: 00:00:32 Health: 3/11 AC: 1 Str: 9 XL: 1 Next: 30% Magic: 3/4 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls c - a scroll of magic mapping {unknown} Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 20% 12% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 19% 2 Call Imp Summ 5% 19% 2 Slow Hex 2% 28% 2 Conjure Flame Conj/Fire 4% 41% 3 Mephitic Cloud Conj/Pois/Air 3% 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Unknown command. Unknown command. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..# #..# #..# #.)# #..# #.)# #..# P.P......... #'## ............ ##..## ####........ #.g..# ?......... #....# ........♣♣♣ ##@.## ####...♣♣♣ #### ♣♣♣♣ You could see a gnoll. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Uzeprotekshun the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 98 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms Action || total -------------------------++------- Cast: Magic Dart || 5