Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 11315336576185235655 35 Uzeprotekshun the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Aug 22, 2021. Slain by Sigmund (10 damage) ... on level 2 of the Dungeon. The game lasted 00:05:50 (1533 turns). Uzeprotekshun the Conjurer (Octopode Conjurer) Turns: 1533, Time: 00:05:50 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 33% Magic: 2/6 EV: 13 Int: 21 God: Gold: 26 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: confused, attractive, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls c - a scroll of fog {unknown} d - a scroll of noise {unknown} e - a scroll of immolation {unknown} f - a scroll of identify {unknown} h - a scroll of silence {unknown} Potions a - a potion of flight Skills: - Level 1.7 Short Blades - Level 2.4 Dodging + Level 2.7 Stealth - Level 2.4 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dispersal Tloc 1% N/A 100% 6 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +1 vorpal scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) An endoplasm comes into view. The searing ray misses Sigmund. Sigmund screams, "You will never... NEVER!!!" Sigmund casts a spell at you. You resist with significant effort. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An adder comes into view. The searing ray hits something! You finish channeling your searing ray. You aren't carrying any items that you can evoke. Unknown command. A puff of flame appears from out of thin air! The puff of flame hits you! A magic dart appears from out of thin air! The magic dart hits you. It was a potion of flight. You feel very buoyant. You fly up into the air. You are confused. It was a potion of attraction. You feel attractive to monsters. Something is pulled toward you! Okay, then. Okay, then. You are too confused! Unknown command. Something hits you! You die... ##...######## ..# #...##8### #. ##......... #⌠......... ##......... #...##8### ##...##### #8...8#..# ##.@.##..# ####### #...##..# (...... ##...##..# ....... #8...8#..# ....... ##...##..##....... #...#....J....... #...J...##....... #####...# ....... #...# ....... You could see an endoplasm. Vanquished Creatures 2 dart slugs (D:1) 5 endoplasms (D:1) 5 hobgoblins (D:1) 4 jackals (D:1) A kobold (D:1) A quokka (D:1) A bat (D:2) A frilled lizard (D:1) 4 goblins (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Uzeprotekshun the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 236 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 259 | D:1 | Reached skill level 1 in Short Blades 872 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 990 | D:1 | Found a faded altar of an unknown god. 1310 | D:2 | Noticed Sigmund 1471 | D:1 | Learned a level 2 spell: Searing Ray 1533 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic, hellmonk_ecumenical_altar_lost_god D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_s, corexii_hall_statues_t, uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 1 | 1.7 Dodging | | 2.4 Stealth | | 2.7 Spellcasting | | 2.4 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Dagger || 18 Constrict || 4 Tentacles || 1 Cast: Magic Dart || 43 Searing Ray || 1 Use: Potion || 2 Stab: Sleeping || 5 Armor: Skin || 2 Dodge: Dodged || 25