Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 17003257213132185971 63 Vadun the Ducker (level 3, -2/28 HPs) Began as a Demonspawn Gladiator on Nov 13, 2023. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (1846 turns). Vadun the Ducker (Demonspawn Gladiator) Turns: 1846, Time: 00:02:37 Health: -2/28 AC: 4 Str: 13 (16) XL: 3 Next: 87% Magic: 3/3 EV: 12 Int: 8 (9) God: Gold: 113 SH: 0 Dex: 12 (14) Spells: 2/2 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + m - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: brilliant, invisible A: claws 1, sense surroundings 1, wild magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 5 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery m - a ring of willpower (left claw) Scrolls f - a scroll of fog {unknown} i - 3 scrolls of identify {unknown} j - a scroll of vulnerability {unknown} n - a scroll of teleportation {unknown} o - a scroll of noise {unknown} Skills: + Level 2.6 Fighting + Level 3.1 Maces & Flails + Level 2.4 Throwing + Level 3.2 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You passively map a small area around you. Your spells are a little harder to cast, but a little more powerful. Message History Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You feel a strange attunement to the structure of the dungeons. The orc wizard hits you with a +0 dagger. The orc hits you with a +0 hand axe. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You sock the orc wizard! The orc wizard is severely wounded. The orc wizard misses you. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The orc wizard closely misses you. The orc hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc wizard misses you. The orc completely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc barely misses you. Something hits you but does no damage. You closely miss the orc wizard. The orc wizard is severely wounded. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Something hits you. You die... #.#.......####.#.#. #.#.......#....#.#. #.#.......#.##.#.#. #.#...#+#.#<##.#.#. #.#.......#.##.#.## #[#................ #.##....######.#.## #######{##....##.......## #......o@{..............) ######........##......### #..........#..##...#..# # #####......#..##...#..### #)...##.#............. #..#.##.#.#........... #.......#.######.####. #....####.# #.# ## #########.# ##.## # You could see an orc (unable to see you). Vanquished Creatures 2 adders (D:2) A worm (D:2) 10 bats 3 endoplasms 2 giant cockroaches (D:1) 3 goblins 3 hobgoblins 2 quokkas 6 ball pythons A frilled lizard (D:2) 6 kobolds 3 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vadun the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 224 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 224 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1037 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1833 | D:3 | Identified the "Dexuawuf" 1833 | D:3 | Identified the of Jadamoq 1841 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1841 | D:2 | Gained mutation: You passively map a small area around you. | [potion of mutation] 1845 | D:2 | HP: 1/28 [orc wizard/+0 dagger (1)] 1846 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_x, corexii_hall_statues_i, chequers_hall_statues_corner_a, corexii_hall_statues_u, corexii_hall_statues_l D:2: layout_basic D:3: layout_basic, nzn_overflow_gifts_of_might_and_magic, ashenzari_conservatory_becter, grunt_temple_overflow_cloverleaf, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_a, co_window_of_opportunity_b, co_window_cross_4, co_window_2corner, co_window_broadway_c, co_window_paths_c, co_window_corner_b, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_c Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.4 Maces & Flails | 3 | 3.1 Dodging | 3 | 3.2 Fighting | | 2.6 Action || total ---------------------------++------- Melee: Flail || 143 Use: Potion || 4 Armour: Leather armour || 123 Dodge: Dodged || 111 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1882 | 1830 | 52 | 0 | 1488 | 3 | 627.3 | Dungeon | 1882 | 1830 | 52 | 0 | 1488 | 3 | 627.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 960 daAuts D:2: 915 daAuts D:3: 6 daAuts