Dungeon Crawl Stone Soup version 0.32-a0-732-ga344392067 (webtiles) character file. Game seed: 5779658668021354151 105 Vadun the Slasher (level 4, 0/29 HPs) Began as a Tengu Monk on Mar 16, 2024. Slain by an orc ... wielding a +0 dagger (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (1150 turns). Vadun the Slasher (Tengu Monk) Turns: 1150, Time: 00:01:18 Health: 0/29 AC: 3 Str: 12 XL: 4 Next: 83% Magic: 5/5 EV: 13 Int: 10 God: Gold: 60 SH: 0 Dex: 18 Spells: 3/3 levels left rFire + . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . m - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth + n - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: acrobat @: glowing A: beak, talons 3, acrobatic a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) m - a +0 pair of gloves (worn) Jewellery n - a ring of protection from fire (left hand) Scrolls e - a scroll of torment {unknown} f - 2 scrolls of enchant armour {unknown} j - a scroll of poison {unknown} k - 2 scrolls of identify {unknown} l - a scroll of enchant weapon {unknown} Potions c - a potion of ambrosia g - 4 potions of heal wounds {unknown} h - a potion of enlightenment {unknown} i - a potion of curing {unknown} Skills: + Level 3.9 Fighting + Level 4.3 Long Blades + Level 4.3 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 36% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 50% 2 Searing Ray Conj 0% 2d4 50% 2 Fugue of the Fallen Necr 0% N/A 75% 3 Anguish Hex/Necr 0% N/A 98% 4 Fulminant Prism Conj/Alch 0% 3d5 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You hit the orc. The orc is severely wounded. The orc hits you with a +0 flail of distortion. You barely miss the orc. Your peck misses the orc. The orc is severely wounded. The orc barely misses you. You slash the orc! You kill the orc! You hit the orc priest. You peck the orc priest, but do no damage. The orc priest is moderately wounded. The orc priest misses you. You hit the orc priest. You claw the orc priest. The orc priest is severely wounded. The orc priest closely misses you. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the orc priest but do no damage. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" x2 You claw the orc priest, but do no damage. The orc priest is severely wounded. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The orc priest hits you but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" You hit the orc priest. You kill the orc priest! You hit the orc. The orc is moderately wounded. The orc hits you with a +0 dagger. You die... .# #...##.## #.# ## ##.###..# #######.# #..# #†## #.......# # #.## #.# #.####### .# ##.# #.# #.# .)###.)# ##.# #.# #...#>####..# #.# ###...#.....# #.# #.....#.....# #@# ..###.......# #o# . ###.....# #o# #.....# #.# ##..### .{. ..... #.. ##.#### ##. #.# .# You could see an orc priest and an orc. Vanquished Creatures An orc priest (D:2) 3 adders (D:2) 2 dart slugs (D:1) An orc (D:2) 6 ball pythons 5 endoplasms A giant cockroach (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 3 kobolds 6 bats A frilled lizard (D:1) 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vadun the Tengu Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 91 | D:1 | Reached XP level 2. HP: 12/19 MP: 3/3 125 | D:1 | Found Luir's Antique Weapon Shoppe. 365 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/4 1008 | D:2 | Reached XP level 4. HP: 29/29 MP: 5/5 1150 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, serial_shops, nicolae_shop_stone, minmay_misc_feat_hallway, corexii_leaking_fountain, minmay_unequal D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.3 Dodging | 4 | 4.3 Fighting | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 60 | 21 || 81 Kick | 15 | 6 || 21 Peck | 9 | 2 || 11 Armour: Robe | 23 | 5 || 28 Dodge: Dodged | 46 | 12 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1158 | 1105 | 53 | 0 | 888 | 2 | 579.0 | Dungeon | 1158 | 1105 | 53 | 0 | 888 | 2 | 579.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 969 daAuts D:2: 189 daAuts