Dungeon Sprint DCSS version 0.27-a0-1147-gb3d8e82157 (webtiles) character file. Game seed: 12904766254172375710 4 Vaeryne the Magician (level 1, -21/13 HPs) Began as a Spriggan Conjurer on May 11, 2021. Demolished by an ogre ... wielding a +0 giant spiked club (34 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:32 (178 turns). Vaeryne the Magician (Spriggan Conjurer) Turns: 178, Time: 00:00:33 Health: -21/13 AC: 2 Str: 3 XL: 1 Next: 58% Magic: 5/7 EV: 17 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . SeeInvis + (weapon restricted) rCold . . . Faith . (shield restricted) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: - Level 2.6 Dodging - Level 3.0 Stealth + Level 4.8 Spellcasting - Level 2.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 3d4 5% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You close the door. An ogre opens the door. You close the door. An ogre opens the door. You close the door. An ogre opens the door. You close the door. An ogre opens the door. You close the door. An ogre opens the door. You close the door. An ogre opens the door. As you close the door, it creaks loudly! An ogre opens the door. You close the door. An ogre opens the door. You close the door. An ogre opens the door. As you close the door, it creaks loudly! An ogre opens the door. You close the door. An ogre opens the door. You close the door. An ogre opens the door. You close the door. An ogre opens the door. You close the door. An ogre opens the door. As you close the door, it creaks loudly! An ogre opens the door. You close the door. An ogre opens the door. You close the door. An ogre opens the door. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. There is a staircase leading out of the dungeon here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +Z..Z.'Z.Z.Z'hOO@▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a black bear, 2 ogres and 2 adder zombies. Vanquished Creatures An endoplasm (D) A hobgoblin (D) 3 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Vaeryne the Spriggan Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 6 | D | Reached skill level 3 in Spellcasting 12 | D | Reached skill level 4 in Spellcasting 125 | D | Noticed a black bear 125 | D | Noticed an ogre 125 | D | Noticed an ogre 178 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.8 Dodging | | 2.6 Stealth | | 3.0 Conjurations | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 14 Use: Potion || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 169 | 169 | 0 | 98 | 0 | 1 | 169.0 | Dungeon | 169 | 169 | 0 | 98 | 0 | 1 | 169.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 169 daAuts