Dungeon Sprint DCSS version 0.27-a0-1147-gb3d8e82157 (webtiles) character file. Game seed: 1391165878357231700 9 Vaeryne the Magician (level 2, -2/13 HPs) Began as a Spriggan Conjurer on May 11, 2021. Slain by a scorpion (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:12 (198 turns). Vaeryne the Magician (Spriggan Conjurer) Turns: 198, Time: 00:01:13 Health: -2/13 AC: 2 Str: 3 XL: 2 Next: 3% Magic: 4/9 EV: 17 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . SeeInvis + (weapon restricted) rCold . . . Faith . (shield restricted) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (-2 -> -9), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: - Level 2.6 Dodging - Level 3.0 Stealth + Level 5.6 Spellcasting - Level 2.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 3d4 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The scorpion is moderately wounded. You close the door. You start resting. Magic restored. Memorise Searing Ray, consuming 2 spell levels and leaving 9? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. You see here a hobgoblin corpse. There is a staircase leading out of the dungeon here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (78% to hit) The searing ray hits the scorpion. The scorpion is lightly wounded. The searing ray hits the shadow imp. The shadow imp is heavily wounded. (Press . to maintain the ray.) The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray misses the shadow imp. You feel very sick. The scorpion misses you. The searing ray hits the scorpion! The scorpion is severely wounded. The searing ray misses the shadow imp. You feel very sick. The scorpion barely misses you. The searing ray hits the scorpion. The scorpion is severely wounded. The searing ray hits the shadow imp. The shadow imp is heavily wounded. You finish channeling your searing ray. You feel sick. The scorpion misses you. The scorpion stings you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +hZ5..'h...†'.5s@▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a scorpion and a shadow imp. Vanquished Creatures A dart slug (D) A bat (D) A giant cockroach (D) 2 hobgoblins (D) A ball python (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Vaeryne the Spriggan Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 10 | D | Reached skill level 3 in Spellcasting 18 | D | Reached skill level 4 in Spellcasting 57 | D | Reached skill level 5 in Spellcasting 127 | D | Noticed a black bear 127 | D | Noticed a scorpion 136 | D | Reached XP level 2. HP: 13/13 MP: 4/9 191 | D | Learned a level 2 spell: Searing Ray 198 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.6 Dodging | | 2.6 Stealth | | 3.0 Conjurations | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 40 Cast: Magic Dart || 13 Searing Ray || 1 Use: Potion || 1 Armor: Robe || 10 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 187 | 187 | 0 | 108 | 0 | 1 | 187.0 | Dungeon | 187 | 187 | 0 | 108 | 0 | 1 | 187.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 187 daAuts