Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13942843279690077482 97 Valamore the Ducker (level 5, -4/35 HPs) Began as a Djinni Fire Elementalist on June 8, 2022. Slain by Terence ... wielding a +0 short sword (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:56 (3419 turns). Valamore the Ducker (Djinni Fire Elementalist) Turns: 3419, Time: 00:03:56 Health: -4/35 AC: 2 Str: 7 XL: 5 Next: 0% Gold: 80 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + + . SeeInvis . d - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery g - a +6 ring of strength h - a +4 ring of evasion Scrolls c - a scroll of identify {unknown} f - a scroll of blinking {unknown} Potions b - a potion of resistance {unknown} e - 2 potions of curing {unknown} i - a potion of brilliance {unknown} Skills: - Level 3.4 Dodging - Level 2.7 Stealth + Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Conjure Flame Conj/Fire 14% 6-21 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Shock Conj/Air 56% 1d6 4% 1 g - Searing Ray Conj 28% 2d5 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence is moderately wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal barks! The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits the jackal. You kill the jackal! A jackal comes into view. You have reached level 5! The power to cast Searing Ray wells up from within. Spell assigned to 'g'. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence drinks a potion. Terence goes berserk! Your foxfire dissipates! The foxfire hits Terence. Terence is moderately wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you but does no damage. Your foxfire dissipates! Terence hits you with a +0 short sword. Found a grey potion. Terence hits you with a +0 short sword! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you with a +0 short sword! Your foxfire dissipates! Terence barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! Terence barely misses you. Terence rages. Terence hits you with a +0 short sword! You die... #..§.# #.#.## #.####### #.<.†...# #.#####.# #.# #.# #.# #.# #.# #.# #.#####@###### #....h@..!..... ############### You could see Terence (berserk) and a jackal. Vanquished Creatures Robin (D:2) 2 adders (D:2) A worm (D:2) 2 dart slugs (D:1) An orc (D:2) 3 bats 9 endoplasms A giant cockroach (D:2) 12 goblins 4 hobgoblins 5 jackals 2 quokkas 2 ball pythons 4 frilled lizards 4 kobolds A rat (D:2) 54 creatures vanquished. Vanquished Creatures (others) 153 foxfires 153 creatures vanquished. Grand Total: 207 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valamore the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 240 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 1066 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 1066 | D:1 | Learned a level 1 spell: Shock 1840 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 2874 | D:2 | Noticed Robin 2886 | D:2 | Killed Robin 3395 | D:3 | Noticed Terence 3405 | D:3 | Reached XP level 5. HP: 33/35 MP: 0/0 3405 | D:3 | Learned a level 2 spell: Searing Ray 3419 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_rooms D:2: layout_loops_ring, minmay_heptomino_o4, uniq_robin D:3: layout_loops_ring, nicolae_vehumet_radiance, chequers_ecumenical_altar_twisty, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.7 Dodging | 3 | 3.4 Spellcasting | 3 | 3.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Short sword | 20 | 6 || 26 Cast: Foxfire | 47 | 53 || 100 Armor: Robe | 10 | 4 || 14 Dodge: Dodged | 34 | 16 || 50