Dungeon Crawl Stone Soup version 0.29-a0-993-g4a18f31a58 (webtiles) character file. Game seed: 10062067426917423143 24733 Valamore the Fighter (level 13, -9/86 (97) HPs) Began as an Octopode Conjurer on Aug 3, 2022. Was an Elder of Vehumet. Mangled by a boulder beetle (33 damage) ... on level 3 of the Lair of Beasts. The game lasted 00:33:01 (22356 turns). Valamore the Fighter (Octopode Conjurer) Turns: 22356, Time: 00:33:01 HP: -9/86 (97) AC: 1 Str: 6 XL: 13 Next: 15% MP: 10/32 EV: 23 Int: 23 God: Vehumet [****..] Gold: 1507 SH: 5 Dex: 27 Spells: 15/26 levels left rFire . . . SeeInvis . w - +1 short sword (protect) rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect + I - amulet of reflection rElec . Harm . b - ring "Faguehy" {Ice MP+9 Dex+2} rCorr . Rampage . e - ring of protection from cold Will ..... n - ring of flight Stlth ++++...... c - +6 ring of dexterity HPRegen 0.24/turn r - +4 ring of slaying MPRegen 0.23/turn y - +6 ring of dexterity R - ring of fire H - ring of wizardry @: flying, heavily drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 3 of the Lair of Beasts. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 3 branches of the dungeon, and saw 16 of its levels. You collected 1507 gold pieces. Inventory: Hand Weapons f - a +1 dagger of venom w - a +1 short sword of protection (weapon) Missiles J - a curare-tipped dart K - 7 poisoned darts Jewellery b - the ring "Faguehy" (left tentacle) {Ice MP+9 Dex+2} (You acquired it on level 1 of the Dungeon) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. MP: It affects your magic capacity (+9). c - a +6 ring of dexterity (on tentacle) e - a ring of protection from cold (right tentacle) n - a ring of flight (on tentacle) p - a ring of ice r - a +4 ring of slaying (on tentacle) y - a +6 ring of dexterity (on tentacle) G - a ring of wizardry H - a ring of wizardry (on tentacle) I - an amulet of reflection (around mantle) M - a ring of positive energy R - a ring of fire (on tentacle) V - a ring of ice X - a ring of wizardry Wands s - a wand of polymorph (4) L - a wand of roots (13) N - a wand of mindburst (18) S - a wand of paralysis (4) T - a wand of flame (1) Scrolls d - 4 scrolls of amnesia h - 11 scrolls of teleportation i - 5 scrolls of fog j - a scroll of enchant armour l - 2 scrolls of magic mapping q - a scroll of silence {unknown} t - a scroll of torment u - 2 scrolls of fear v - a scroll of vulnerability A - 2 scrolls of immolation B - 4 scrolls of noise {unknown} Q - a scroll of poison {unknown} U - 2 scrolls of identify W - a scroll of blinking {unknown} Y - a scroll of enchant weapon {unknown} Potions a - a potion of resistance {unknown} g - 4 potions of curing m - 2 potions of attraction o - 8 potions of heal wounds x - 2 potions of degeneration z - a potion of flight {unknown} C - 3 potions of haste D - 2 potions of brilliance E - 2 potions of berserk rage F - a potion of might {unknown} O - 4 potions of lignification {unknown} Skills: - Level 12.0 Fighting - Level 10.2 Dodging - Level 2.6 Stealth + Level 7.3 Spellcasting + Level 11.1 Conjurations - Level 9.0 Translocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 53% 2d11 1% 4 d - Fulminant Prism Conj/Hex 17% 3d11 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Tmut/Pois 12% N/A 2% 3 Blink Tloc 98% N/A 1% 2 Static Discharge Conj/Air 34% 3-8/arc 1% 2 Dazzling Flash Conj/Hex 68% N/A 1% 3 Lesser Beckoning Tloc 49% N/A 1% 3 Inner Flame Hex/Fire 12% N/A 2% 3 Irradiate Conj/Tmut 17% 3d17 2% 5 Lightning Bolt Conj/Air 17% 1d31 2% 5 Manifold Assault Tloc 49% N/A 2% 5 Ensorcelled Hibernation Hex/Ice 24% N/A 4% 2 Passwall Tmut/Erth 6% N/A 4% 2 Sublimation of Blood Necr 8% N/A 4% 2 Wereblood Tmut 8% N/A 4% 2 Swiftness Air 8% N/A 9% 3 Cause Fear Hex 4% N/A 28% 4 Petrify Tmut/Erth 8% N/A 28% 4 Summon Hydra Summ 4% N/A 100% 7 Discord Hex 4% N/A 100% 8 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Lair (4/5) D:11 Shoals (0/4) Lair:2 Spider (0/4) Lair:3 Orc (0/2) D:11 Slime: Lair:4-5 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:8 1 runed translucent door, quixfox's ghost, novice GrEE D:10 exclusion: ice statue Lair:1 2 transporters, exclusion: ice statue, Sobieck's ghost, journeyman VSBr Lair:3 Josephine Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ghostly fireball engulfs the wraith. The wraith completely resists. The ghostly fireball engulfs you!! You feel drained. You hear a bellow! x2 Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wraith! You destroy the wraith! Vehumet accepts your kill. The mystic blast hits the wraith but does no damage. The wraith is severely damaged. The mystic blast hits the wraith. The wraith is almost destroyed. The wraith is knocked back by the mystic blast. The mystic blast hits the wraith! The wraith is heavily damaged. The wraith is knocked back by the mystic blast. The boulder beetle curls into a ball and begins rolling! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Josephine! Josephine is almost dead. Josephine is knocked back by the mystic blast. The mystic blast hits the wraith! The wraith is almost destroyed. The wraith is knocked back by the mystic blast. The mystic blast hits the polar bear! The polar bear is moderately wounded. The polar bear is knocked back by the mystic blast. The mystic blast hits the wraith! You destroy the wraith! Vehumet accepts your kill. You feel your power returning. Josephine seems less brilliant. Josephine casts a spell at you. The ghostly flame explodes! The ghostly fireball engulfs you!! You feel drained. * * * LOW HITPOINT WARNING * * * The boulder beetle hits you!! You die... .......8.....8..