Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 14343037674687051890 156 Valamore the Conjurer (level 5, -1/31 HPs) Began as an Octopode Conjurer on Aug 23, 2022. Slain by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:47 (2639 turns). Valamore the Conjurer (Octopode Conjurer) Turns: 2639, Time: 00:02:47 Health: -1/31 AC: 1 Str: 7 XL: 5 Next: 38% Magic: 1/9 EV: 13 Int: 20 God: Gold: 124 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . SeeInvis . c - +2 whip (vamp) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +2 vampiric whip (weapon) Scrolls b - 2 scrolls of identify f - a scroll of holy word {unknown} Potions d - a potion of berserk rage e - a potion of magic {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting * Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Tukima's Dance Hex 3% N/A 38% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Passage of Golubria Tloc 3% N/A 80% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Nemelex Xobeh Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: Grinder (77% to hit) The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) You hear the brisk rusting of a very distant drain. The searing ray hits Grinder. Grinder is moderately wounded. Grinder closely misses you. The searing ray hits Grinder. Grinder is moderately wounded. Grinder gestures at you. You barely resist. The searing ray hits Grinder. Grinder is heavily wounded. You finish channelling your searing ray. Grinder closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 77% to hit) The searing ray hits Grinder. Grinder is heavily wounded. (Press . to maintain the ray.) Grinder misses you. The searing ray hits Grinder. Grinder is heavily wounded. Grinder closely misses you. The searing ray hits Grinder. Grinder is severely wounded. Grinder closely misses you. Without enough magic to sustain it, your searing ray dissipates. Grinder hits you! You writhe in agony. You barely miss Grinder. You grab Grinder. Grinder is severely wounded. You constrict Grinder, but do no damage. Grinder hits you! You writhe in agony. * * * LOW HITPOINT WARNING * * * Grinder hits you! You die... .## .. ##.. # #..# #.#..# ... †. #.#..###..#..## # #.5...........#.# #@.##.#.#...#.## #..##.#.#...... #..##.#.......# #...........# # #.##....##.##.# #>.......)....# ####...###.#### ##### #.# #.# You could see Grinder. Vanquished Creatures 8 gnolls A worm (D:3) 2 dart slugs An orc (D:3) 7 endoplasms 6 giant cockroaches 5 goblins 4 hobgoblins 3 jackals (D:1) 6 kobolds 4 quokkas 5 ball pythons 5 bats 5 frilled lizards 10 rats 72 creatures vanquished. Vanquished Creatures (others) 6 fungi (D:2) 8 plants (D:2) 14 creatures vanquished. Grand Total: 86 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valamore the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 233 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 598 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 849 | D:1 | Learned a level 2 spell: Searing Ray 1185 | D:2 | Reached skill level 5 in Conjurations 1300 | D:2 | Found a faded altar of an unknown god. 1308 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/8 1470 | D:2 | Found an opulent altar of Gozag. 2009 | D:2 | Reached XP level 5. HP: 31/31 MP: 0/9 2326 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2630 | D:3 | Noticed Grinder 2639 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms, minmay_rat_gold_closets D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_mp_urbaneastern D:3: layout_loops_corners, mainiacjoe_overflow_tiny_flanked, lightli_sewer_entry_pipes, uniq_grinder, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Spellcasting | 3 | 3.2 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Tentacles | 9 | 3 || 12 Constrict | 9 | 2 || 11 Whip | 36 | 7 || 43 Cast: Magic Dart | 41 | 32 || 73 Searing Ray | 1 | 12 || 13 Use: Scroll | 3 | || 3 Stab: Sleeping | 6 | || 6 Armor: Skin | 2 | 1 || 3 Dodge: Dodged | 27 | 6 || 33