Dungeon Crawl Stone Soup version 0.30-a0-737-gf23d94013f (webtiles) character file. Game seed: 15039484898055604863 572 Valamore the Conjurer (level 7, 50/50 HPs) Began as a Yellow Draconian Conjurer on Feb 1, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:04:23 (4710 turns). Valamore the Conjurer (Yellow Draconian Conjurer) Turns: 4710, Time: 00:04:24 Health: 50/50 AC: 8 Str: 9 XL: 7 Next: 12% Magic: 6/13 EV: 12 Int: 20 God: Gold: 273 SH: 0 Dex: 10 Spells: 11/14 levels left rFire . . . SeeInvis . s - +1 short sword (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr + Rampage . q - +0 pair of gloves Will ..... u - +0 pair of boots Stlth ++ (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: spit acid, AC +6, unfitting armour, cold-blooded, acid resistance a: Breathe Acid You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 273 gold pieces. Inventory: Hand Weapons b - a +0 dagger s - a +1 short sword of draining (weapon) Missiles i - 7 poisoned darts j - 4 javelins Armour q - a +0 pair of gloves (worn) u - a +0 pair of boots (worn) Jewellery m - a ring of flight v - a +4 ring of protection x - an amulet of the acrobat Scrolls e - a scroll of identify f - 2 scrolls of enchant weapon g - a scroll of fear {unknown} k - 3 scrolls of immolation p - 2 scrolls of enchant armour {unknown} t - 3 scrolls of teleportation y - a scroll of butterflies {unknown} Potions a - a potion of magic c - a potion of ambrosia d - a potion of haste {unknown} h - 2 potions of mutation {unknown} l - a potion of invisibility {unknown} n - 2 potions of flight {unknown} o - 3 potions of curing {unknown} r - a potion of resistance {unknown} w - 3 potions of heal wounds Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 7.7 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 8% 3 Sublimation of Blood Necr 4% N/A 19% 2 Wereblood Tmut 4% N/A 19% 2 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You can spit globs of acid. Your golden yellow scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are resistant to acid. (rCorr) Message History Things that are here: a +0 giant club; an ogre corpse You now have 273 gold pieces (gained 9). An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You see here a potion of heal wounds. An ogre is nearby! An ogre is nearby! An ogre is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre! The ogre is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit) The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is almost dead. The searing ray hits the ogre! You kill the ogre! You have reached level 7! Your scales start taking on a golden yellow colour. You can spit globs of acid. You feel resistant to acid. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....................# .....................# .........)...........# .....................# .............).......# .....................# ........>............# ......†..............# ......?@.............# # .............†.......##. .......).............##. .....................##. .....................##. ............$........##. .....................##. ........................ ..............##. There were no monsters in sight! Vanquished Creatures 2 ogres (D:5) A scorpion (D:4) A necrophage (D:5) A jelly (D:5) An orc priest (D:4) 2 orc wizards (D:4) An iguana (D:4) 3 gnolls (D:4) 5 adders 3 ufetubi (D:4) A worm (D:4) 3 dart slugs 6 orcs 5 endoplasms 2 giant cockroaches 4 goblins 10 hobgoblins A quokka (D:1) 6 ball pythons 2 bats (D:1) 2 frilled lizards 4 kobolds A rat (D:2) 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valamore the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 372 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1169 | D:1 | Learned a level 2 spell: Searing Ray 1427 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/7 2205 | D:3 | Found a bloodstained altar of Trog. 2801 | D:3 | Reached XP level 4. HP: 33/33 MP: 2/8 2921 | D:3 | Found a faded altar of an unknown god. 3198 | D:4 | Reached skill level 5 in Conjurations 3937 | D:4 | Noticed a scorpion 3943 | D:4 | Killed a scorpion 3944 | D:4 | Reached XP level 5. HP: 34/38 MP: 4/11 4143 | D:4 | Reached skill level 6 in Conjurations 4145 | D:4 | Reached XP level 6. HP: 33/45 MP: 2/12 4529 | D:5 | Entered Level 5 of the Dungeon 4630 | D:5 | Reached skill level 7 in Conjurations 4710 | D:5 | Your scales start taking on a golden yellow colour. 4710 | D:5 | Reached XP level 7. HP: 50/50 MP: 6/13 4710 | D:5 | Gained mutation: You are resistant to acid. (rCorr) [Yellow | Draconian growth] 4710 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hexagon_in_a_hexagon, layout_basic, hangedman_decor_peaks_small D:2: layout_loops_ring, minmay_misc_feat_encased, serial_bayou_pond_e D:3: layout_loops_corners, bloody_trog, shapermc_ecumenical_altar_ellora D:4: layout_loops_corners, grunt_ministairs_11 D:5: layout_basic, led_xom_imps, minmay_temple_entry_gardened_gates, kennysheep_generic_room_12, uniq_ijyb, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 6 7 | 7.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 12 | 2 | || 14 Tailslap | 2 | 5 | || 7 Short sword | | 28 | || 28 Cast: Magic Dart | 74 | 25 | || 99 Searing Ray | 1 | 12 | || 13 Use: Scroll | 5 | | || 5 Armour: Skin | 7 | 15 | || 22 Dodge: Dodged | 15 | 33 | || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4712 | 4527 | 185 | 53 | 4097 | 5 | 942.4 | Dungeon | 4712 | 4527 | 185 | 53 | 4097 | 5 | 942.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1379 daAuts D:1: 1268 daAuts D:3: 946 daAuts D:2: 937 daAuts D:5: 180 daAuts