Dungeon Crawl Stone Soup version 0.30-a0-737-gf23d94013f (webtiles) character file. Game seed: 2673840139381335415 599 Valamore the Conjurer (level 7, 50/50 HPs) Began as a Green Draconian Conjurer on Feb 1, 2023. Quit the game on level 4 of the Dungeon. The game lasted 00:03:07 (4324 turns). Valamore the Conjurer (Green Draconian Conjurer) Turns: 4324, Time: 00:03:07 Health: 50/50 AC: 12 Str: 9 XL: 7 Next: 17% Magic: 13/22 EV: 11 Int: 21 God: Gold: 266 SH: 0 Dex: 5 Spells: 11/14 levels left rFire . . . SeeInvis . x - +1 spear "Soaw" {protect, rC+ rN+ MP+9 Dex-4} rCold + . . Faith . (no shield) rNeg + . . Spirit . (body armour unavailable) rPois + Reflect . (helmet restricted) rElec . Harm . o - +0 cloak rCorr . Rampage . (no gloves) Will ..... q - +0 pair of boots Stlth + (no amulet) HPRegen 0.28/turn f - +4 ring of protection MPRegen 0.18/turn (no ring) @: no status effects A: breathe noxious fumes, AC +6, unfitting armour, poison resistance, cold-blooded a: Breathe Noxious Fumes You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 266 gold pieces. Inventory: Hand Weapons c - a +0 quarterstaff d - a +0 short sword l - a +0 dagger r - a +2 dagger of flaming x - the +1 spear "Soaw" (weapon) {protect, rC+ rN+ MP+9 Dex-4} (You found it on level 3 of the Dungeon) Dex: It affects your dexterity (-4). rC: It protects you from cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Missiles e - 6 atropa-tipped darts h - 6 poisoned darts Armour o - a +0 cloak (worn) q - a +0 pair of boots (worn) Magical Staves E - a staff of air Jewellery f - a +4 ring of protection (left hand) D - a +6 ring of intelligence Wands v - a wand of digging (4) z - a wand of flame (21) A - a wand of quicksilver (10) Scrolls j - 10 scrolls of identify {unknown} k - 2 scrolls of enchant armour {unknown} n - 3 scrolls of teleportation {unknown} p - a scroll of poison {unknown} u - a scroll of blinking {unknown} w - a scroll of fear {unknown} y - a scroll of amnesia {unknown} Potions a - 2 potions of magic b - a potion of curing {unknown} g - 3 potions of heal wounds {unknown} i - 2 potions of degeneration {unknown} m - a potion of attraction {unknown} s - 3 potions of brilliance {unknown} t - 2 potions of berserk rage {unknown} B - a potion of might {unknown} C - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 7.9 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 7% 3 Fulminant Prism Conj/Hex 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Ozocubu's Armour Ice 4% N/A 34% 3 Ozocubu's Refrigeration Ice 2% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Okawaru Qazlal The Shining One Shops: D:3 ( Annotations: D:4 1 runed translucent door, b0rk's ghost, novice HOFi Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your lurid green scales are hard. (AC +6) You cannot fit into any form of body armour. Your system is resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. Message History The hobgoblin is heavily wounded. The hobgoblin shouts! The goblin shouts! The magic dart hits the hobgoblin! You kill the hobgoblin! The magic dart hits the goblin. The goblin is severely wounded. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! The magic dart hits the water moccasin. The water moccasin is moderately wounded. The water moccasin hisses angrily. The magic dart hits the water moccasin. The water moccasin is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 68% to hit) The searing ray hits the water moccasin. The water moccasin is heavily wounded. (Press . to maintain the ray.) The searing ray hits the water moccasin! The water moccasin is severely wounded. The searing ray hits the water moccasin. You kill the water moccasin! You have reached level 7! Your scales start taking on a lurid green colour. You learn Poison Magic much quicker. You can breathe blasts of noxious fumes. You feel resistant to poisons. There is an open door here. Things that are here: a staff of air; a water moccasin corpse E - a staff of air Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...............#.... #...............####. #...............'.... #...............##### ####'############ ## #.# #. #.# #. #.# #. #@# #. #............ #. #............ ## #....)......# #...........# #..........## #..........# ## #........... #. #. There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) A black bear (D:4) An ice beast (D:4) 2 ogres An iguana (D:4) 3 adders (D:3) 5 dart slugs 4 orcs 10 ball pythons 4 bats 4 endoplasms 2 giant cockroaches 8 goblins 8 hobgoblins 3 kobolds 5 quokkas 9 frilled lizards 8 rats 79 creatures vanquished. Vanquished Creatures (others) 3 plants (D:3) 3 creatures vanquished. Grand Total: 82 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valamore the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 244 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1395 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/7 1981 | D:2 | Learned a level 2 spell: Searing Ray 2655 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/9 2895 | D:3 | Found an iron altar of Okawaru. 2960 | D:3 | Found Jaras's Weapon Shop. 3043 | D:3 | Noticed an ogre 3049 | D:3 | Killed an ogre 3050 | D:3 | Reached skill level 5 in Conjurations 3050 | D:3 | Reached XP level 5. HP: 38/38 MP: 2/11 3226 | D:3 | Found a blossoming altar of Fedhas. 3322 | D:3 | Found a glowing golden altar of the Shining One. 3380 | D:3 | Identified the +1 spear "Soaw" {protect, rC+ rN+ MP+9 | Dex-4} 3503 | D:4 | Noticed an ice beast 3518 | D:4 | Killed an ice beast 3519 | D:4 | Reached skill level 6 in Conjurations 3519 | D:4 | Reached XP level 6. HP: 22/45 MP: 0/12 3777 | D:4 | Found a stormy altar of Qazlal. 3850 | D:4 | Found a runed translucent door. 3851 | D:4 | Noticed b0rk's ghost (novice HOFi) 4088 | D:4 | Reached skill level 7 in Conjurations 4316 | D:4 | Noticed a water moccasin 4321 | D:4 | Killed a water moccasin 4322 | D:4 | Your scales start taking on a lurid green colour. 4322 | D:4 | Reached XP level 7. HP: 50/50 MP: 12/13 4322 | D:4 | Gained mutation: Your system is resistant to poisons. | (rPois) [Green Draconian growth] 4324 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_loops_corners D:2: layout_basic, hangedman_glass_teeth, minmay_randomly_rotated_circles D:3: layout_rooms, okawaru_trees_2, mainiacjoe_overflow_brackets, fedhas_ov_isle_minmay, serial_shops, nicolae_shop_bloodbath_and_beyond, serial_bayou_lagoon_b D:4: layout_basic, mainiacjoe_overflow_tiny_flanked, ebering_ghost_sewer_f, interstate_on_off Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 6 7 | 7.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Quarterstaff | 1 | | || 1 Dagger | 8 | 29 | || 37 Tailslap | 2 | 4 | || 6 Punch | 1 | | || 1 Cast: Magic Dart | 88 | 60 | || 148 Searing Ray | | 7 | || 7 Armour: Skin | 8 | 15 | || 23 Dodge: Dodged | 7 | 21 | || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4335 | 4191 | 144 | 121 | 3655 | 4 | 1083.8 | Dungeon | 4335 | 4191 | 144 | 121 | 3655 | 4 | 1083.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1272 daAuts D:2: 1228 daAuts D:3: 984 daAuts D:4: 849 daAuts