Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 17914193022829202376 90 Valamore the Conjurer (level 4, -4/33 HPs) Began as a Draconian Conjurer on Feb 6, 2023. Slain by an ice beast (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:02 (2867 turns). Valamore the Conjurer (Draconian Conjurer) Turns: 2867, Time: 00:02:02 Health: -4/33 AC: 2 Str: 9 XL: 4 Next: 32% Magic: 7/9 EV: 12 Int: 23 God: Gold: 96 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . SeeInvis . m - +9 spear of Goruad {flame, *Corrode Will+ Int+3} rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) @: corroded, hasted and slowed A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons c - a +0 dagger m - the +9 spear of Goruad (weapon) {flame, *Corrode Will+ Int+3} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+3). *Corrode: It may corrode you when you take damage. Will: It increases your willpower. Missiles b - 5 poisoned darts Armour f - a +0 cloak (worn) Jewellery l - a ring of see invisible Scrolls a - a scroll of identify {unknown} d - a scroll of fog {unknown} g - a scroll of enchant weapon {unknown} t - 2 scrolls of teleportation Potions e - a potion of curing {unknown} h - a potion of haste i - a potion of mutation {unknown} j - a potion of flight {unknown} k - a potion of might {unknown} n - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Magic restored. You see here a giant cockroach corpse. You open the large door. There is a large open door here. There is a large open door here. Found a stone staircase leading down. Found a club. You now have 96 gold pieces (gained 13). i - a viscous ruby potion You open the door. There is an open door here. Found 3 stones and a ring mail. An ice beast comes into view. An ice beast is nearby! Found 4 stones. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (79% to hit) The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) You hit the ice beast. You melt the ice beast. The ice beast is lightly wounded. The ice beast hits you. Your corrosive artefact corrodes you! The ice beast freezes you! You feel yourself slow down. You hit the ice beast. You melt the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! You feel as though you will be slow longer. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! It was a potion of haste. You feel yourself speed up. h - a potion of haste; j - a fuming brown potion The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... .# .# .# ### ### .#######.. ..# .......#.# #.# ....##.#.#######.# ....##.#.#..(..#.######. ........................ .....#.#....#.##@##### .....#.#....#.##Y# Y. .....#.#....#.##.#.# .....#.#....#......# .....#.#....#.##.#.# ............#.##.#... ......[.....####.# #.# ## ... (.. ### ##. You could see an ice beast. Vanquished Creatures 3 adders A worm (D:2) 8 ball pythons 5 endoplasms 2 giant cockroaches 5 goblins 7 hobgoblins 10 jackals (D:1) 2 kobolds A quokka (D:2) 5 bats 2 frilled lizards 3 rats 54 creatures vanquished. Vanquished Creatures (others) 51 plants (D:2) 51 creatures vanquished. Grand Total: 105 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valamore the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 121 | D:1 | Reached XP level 2. HP: 2/20 MP: 0/5 1104 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/7 1609 | D:2 | Learned a level 2 spell: Searing Ray 1748 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/8 1818 | D:2 | Identified the +9 spear of Goruad {flame, *Corrode Will+ | Int+3} 2668 | D:3 | Reached skill level 5 in Conjurations 2860 | D:3 | Noticed an ice beast 2867 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic D:2: layout_basic, kennysheep_boxes D:3: layout_basic, nicolae_half_adder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 54 | || 54 Tailslap | 5 | 1 || 6 Punch | 1 | || 1 Dagger | 15 | || 15 Spear | | 20 || 20 Cast: Magic Dart | 80 | 11 || 91 Searing Ray | | 1 || 1 Use: Potion | 1 | 1 || 2 Scroll | | 1 || 1 Armour: Skin | 34 | 7 || 41 Dodge: Dodged | 65 | 6 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2870 | 2809 | 61 | 76 | 2429 | 3 | 956.7 | Dungeon | 2870 | 2809 | 61 | 76 | 2429 | 3 | 956.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1480 daAuts D:2: 1091 daAuts D:3: 297 daAuts