Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 15010119192156027915 563 Valamore the Conjurer (level 7, 39/50 HPs) Began as a Grey Draconian Conjurer on Feb 6, 2023. Was a Follower of Vehumet. Quit the game in an ossuary. The game lasted 00:03:09 (4400 turns). Valamore the Conjurer (Grey Draconian Conjurer) Turns: 4400, Time: 00:03:10 Health: 39/50 AC: 11 Str: 9 XL: 7 Next: 10% Magic: 5/14 EV: 12 Int: 20 God: Vehumet [*.....] Gold: 160 SH: 0 Dex: 10 Spells: 12/16 levels left rFire . . . SeeInvis . i - +4 dagger of Classification {heavy, rN+} rCold . . . Faith . (no shield) rNeg + . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: AC +11, amphibious, unfitting armour, cold-blooded a: Renounce Religion You were in an ossuary. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 160 gold pieces. Inventory: Hand Weapons b - a +0 short sword i - the +4 dagger of Classification (weapon) {heavy, rN+} (You found it on level 2 of the Dungeon) rN: It protects you from negative energy. Missiles n - 6 poisoned darts Jewellery r - a +6 ring of dexterity Wands p - a wand of flame (13) Scrolls d - a scroll of silence {unknown} f - 3 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} m - a scroll of amnesia {unknown} q - a scroll of teleportation {unknown} Potions a - a potion of magic c - 3 potions of degeneration {unknown} e - 2 potions of lignification {unknown} g - 2 potions of heal wounds {unknown} j - a potion of brilliance {unknown} k - a potion of might {unknown} l - 2 potions of mutation {unknown} o - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.2 Spellcasting + Level 6.7 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Sandblast Erth 10% 2d5 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Mephitic Cloud Conj/Pois/Air 14% N/A 14% 3 Call Imp Summ 5% N/A 17% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 10% N/A 17% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 17% 2 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 28% 4 Spider Form Tmut/Pois 5% N/A 34% 3 Irradiate Conj/Tmut 9% 3d14 61% 5 Anguish Hex/Necr 2% N/A 75% 4 Dispel Undead Necr 5% 3d7 75% 4 Blade Hands Tmut 2% N/A 97% 5 Death Channel Necr 2% N/A 100% 6 Dragon Form Tmut 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Ossuary (1/1) Altars: Ashenzari Elyvilon Qazlal Ru Vehumet Xom The Shining One Innate Abilities, Weirdness & Mutations Your dull iron-grey scales are very hard. (AC +11) You are amphibious. You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The centaur zombie hits you but does no damage. The centaur zombie closely misses you. The centaur zombie hits you. The centaur zombie barely misses you. You hit the centaur zombie. You tail-slap the centaur zombie. The centaur zombie is heavily damaged. The centaur zombie completely misses you. The centaur zombie barely misses you. The centaur zombie hits you. The centaur zombie kicks you but does no damage. The magic dart hits the centaur zombie. The centaur zombie is severely damaged. The centaur zombie barely misses you. The centaur zombie kicks you but does no damage. The magic dart hits the centaur zombie! The centaur zombie is almost destroyed. The centaur zombie closely misses you. The centaur zombie misses you. You hit the centaur zombie. The centaur zombie is almost destroyed. The centaur zombie hits you. The centaur zombie kicks you but does no damage. The centaur zombie misses you. The centaur zombie kicks you but does no damage. The magic dart hits the centaur zombie. The centaur zombie is almost destroyed. The centaur zombie barely misses you. The centaur zombie kicks you. The centaur zombie closely misses you. The centaur zombie barely misses you. You hit the centaur zombie. You destroy the centaur zombie! Vehumet accepts your kill. The magic dart hits the goblin zombie! The goblin zombie is almost destroyed. The goblin zombie hits you but does no damage. You hit the goblin zombie. You destroy the goblin zombie! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# #...# #..# .#...# #.####.^####.#...# #............#...# #.####.......#...# #.......#...# #.......#...# ######.∩.....#...# #........@####...# #.####...#...#...# #...#...#...# ##############...# .................# ......∩∩.........# ################## There were no monsters in sight! Vanquished Creatures A black bear (D:4) An elf zombie (Ossuary) A centaur zombie (Ossuary) A hound (D:4) Ijyb (D:3) Terence (D:3) An iguana (D:5) 3 orc wizards A mummy (Ossuary) 4 gnolls (D:4) 4 adders A white imp (D:5) 2 dart slugs 14 orcs 9 ball pythons 4 endoplasms 4 giant cockroaches 4 goblins 3 hobgoblins 2 quokkas (D:3) 6 bats A frilled lizard (D:1) A goblin zombie (Ossuary) 4 hobgoblin zombies (Ossuary) A jackal zombie (Ossuary) 3 kobolds 6 kobold zombies (Ossuary) 5 orc zombies (Ossuary) 6 rats A rat zombie (Ossuary) 96 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) A plant (D:1) 2 creatures vanquished. Grand Total: 98 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valamore the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 226 | D:1 | Reached XP level 2. HP: 10/20 MP: 0/5 362 | D:1 | Found a faded altar of an unknown god. 780 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/7 1044 | D:2 | Found a shimmering altar of Xom. 1109 | D:2 | Identified the +4 dagger of Classification {heavy, rN+} 1439 | D:3 | Noticed Terence 1451 | D:3 | Killed Terence 1683 | D:3 | Reached XP level 4. HP: 33/33 MP: 6/8 1740 | D:3 | Noticed Ijyb 1746 | D:3 | Paralysed by Ijyb for 5 turns 1759 | D:3 | Killed Ijyb 1760 | D:3 | Reached skill level 5 in Conjurations 1884 | D:3 | Learned a level 2 spell: Searing Ray 2284 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/10 2390 | D:3 | Found a white marble altar of Elyvilon. 2536 | D:4 | Noticed a black bear 2557 | D:4 | Killed a black bear 2734 | D:4 | Found a staircase to the Ecumenical Temple. 2794 | Temple | Entered the Ecumenical Temple 2853 | Temple | Became a worshipper of Vehumet 2947 | D:4 | Reached XP level 6. HP: 45/45 MP: 8/12 2962 | D:4 | Reached skill level 6 in Conjurations 3903 | D:5 | Entered Level 5 of the Dungeon 4062 | D:5 | Found a sand-covered staircase. 4109 | Ossuary | Entered an ossuary 4125 | Ossuary | Reached * piety under Vehumet 4125 | Ossuary | Offered knowledge of Sandblast by Vehumet. 4138 | Ossuary | Learned a level 1 spell: Sandblast 4332 | Ossuary | Reached skill level 5 in Spellcasting 4389 | Ossuary | Your scales start taking on a dull iron-grey colour. 4389 | Ossuary | Reached XP level 7. HP: 44/50 MP: 7/14 4400 | Ossuary | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_large, layout_basic, dreamdust_ecumenical_altar_grove D:2: layout_basic, basic_altar, patterned_corridor D:3: layout_loops_ring, elyvilon_altar_1, uniq_terence, uniq_ijyb D:4: layout_basic, minmay_temple_entry_purple_smoke D:5: layout_basic, nicolae_wu_jian_wuxing_cycle, lightli_ossuary_entry_decrepit_ruins Temple: hellmonk_temple_forest_ring Ossuary: ossuary_tomb_1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.2 Conjurations | 5 6 | 6.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 12 | | || 12 Tailslap | 1 | 4 | 3 || 8 Dagger | 9 | 62 | 7 || 78 Cast: Magic Dart | 54 | 129 | 4 || 187 Searing Ray | | 7 | || 7 Stab: Sleeping | 1 | | || 1 Armour: Skin | 5 | 55 | 12 || 72 Dodge: Dodged | 19 | 63 | 13 || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4437 | 4312 | 125 | 0 | 3756 | 7 | 633.9 | Dungeon | 4062 | 3961 | 101 | 0 | 3512 | 5 | 812.4 | Temple | 70 | 47 | 23 | 0 | 41 | 1 | 70.0 | Ossuary | 303 | 303 | 0 | 0 | 203 | 1 | 303.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1329 daAuts D:3: 1170 daAuts D:2: 683 daAuts D:1: 669 daAuts Ossuary: 303 daAuts D:5: 209 daAuts Temple: 70 daAuts