Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 4509302947847902380 643 Valamore the Conjurer (level 7, 47/50 HPs) Began as a Black Draconian Conjurer on Feb 6, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:05:36 (4303 turns). Valamore the Conjurer (Black Draconian Conjurer) Turns: 4303, Time: 00:05:36 Health: 47/50 AC: 6 Str: 10 XL: 7 Next: 26% Magic: 6/15 EV: 11 Int: 20 God: Gold: 235 SH: 0 Dex: 8 (9) Spells: 13/16 levels left rFire . . . SeeInvis . c - +9 staff of Wucad Mu {*channel} rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois + Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + d - amulet of magic regeneration HPRegen 0.28/turn g - ring of poison resistance MPRegen 0.54/turn (no ring) @: no status effects A: breathe lightning, AC +6, unfitting armour, electricity resistance, cold-blooded a: Breathe Lightning You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 235 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - the +9 staff of Wucad Mu (weapon) {*channel} (You acquired it on level 2 of the Dungeon) *Channel: It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. m - a +1 dagger of protection Missiles i - 9 boomerangs k - 27 poisoned darts Jewellery d - an amulet of magic regeneration (around neck) e - an amulet of guardian spirit g - a ring of poison resistance (left hand) l - a ring of protection from cold o - a ring of resist corrosion Scrolls h - a scroll of fear {unknown} p - a scroll of fog {unknown} t - 3 scrolls of teleportation u - a scroll of enchant weapon {unknown} x - a scroll of summoning {unknown} y - 2 scrolls of enchant armour {unknown} z - a scroll of noise {unknown} B - a scroll of immolation {unknown} C - a scroll of silence {unknown} Potions a - 2 potions of magic f - a potion of degeneration {unknown} j - 2 potions of flight n - a potion of berserk rage q - 2 potions of haste {unknown} r - a potion of resistance s - a potion of mutation {unknown} v - a potion of heal wounds {unknown} w - a potion of cancellation {unknown} A - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.4 Spellcasting + Level 6.9 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 8% 3 Slow Hex 20% N/A 11% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 17% 2 Passwall Tmut/Erth 4% N/A 17% 2 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Confusing Touch Hex 5% N/A 32% 3 Ignite Poison Fire/Tmut/Pois 5% N/A 32% 3 Kindle Blastsparks Fire/Tloc/Air 10% 2d10 32% 3 Swiftness Air 5% N/A 32% 3 Vampiric Draining Necr 5% 2d6 32% 3 Freezing Cloud Conj/Ice/Air 7% 6-21 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Shops: D:4 ( Innate Abilities, Weirdness & Mutations You can breathe wild blasts of lightning. Your glossy black scales are hard. (AC +6) You cannot fit into any form of body armour. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Eustachio Aim: Eustachio, wielding a +1 rapier of venom and wearing a +1 leather armour of fire resistance (heavily wounded, 71% to hit) The searing ray misses the quokka. The searing ray hits Eustachio! Eustachio is severely wounded. (Press . to maintain the ray.) The quasit barely misses you. The quasit misses you. The quasit claws you but does no damage. The quokka bites you but does no damage. The quasit bites you but does no damage. The quasit barely misses you. x2 The searing ray hits the quokka. You kill the quokka! The quokka's corpse disappears in a puff of smoke! The searing ray hits the river rat. The river rat is moderately wounded. The searing ray hits Eustachio. Eustachio is almost dead. The quasit closely misses you. The quasit claws you but does no damage. The quasit claws you. You feel clumsy. The searing ray hits the river rat. The river rat is moderately wounded. The searing ray misses Eustachio. The quasit closely misses you. x2 The quasit barely misses you. The river rat barely misses you. The searing ray hits the river rat. The river rat is almost dead. The searing ray hits Eustachio! You kill Eustachio! The quasit disappears in a puff of smoke! The river rat disappears in a puff of smoke! You finish channelling your searing ray. You feel your dexterity returning. You have reached level 7! Your scales start taking on a glossy black colour. You learn Air Magic much quicker. You learn Earth Magic much slower. You can breathe wild blasts of lightning. You feel insulated. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....##.# .# ..# #.....##.# b ..## ......##.# # .#... #.#......# #.....# #.###.#### .#...# ..##...# .... ####...# ##)# #...# #ยงยง# #...##### #@## #...#...# ##.#### ####...#...####.....# .............##..##.# ................#.# .. .............#.###.. ## ####...#...####.# #.# #...#...# #.# .# #^..##### ## # There were no monsters in sight! Vanquished Creatures Eustachio (D:5) 2 kobold brigands (Sewer) An orc priest (D:3) Jessica (D:2) Terence (D:2) An orc wizard (D:3) 2 iguanas (D:5) 4 gnolls (D:4) 5 adders 3 river rats (Sewer) 3 worms 3 dart slugs 6 orcs 8 endoplasms 2 giant cockroaches (D:2) 8 goblins 6 hobgoblins 4 jackals 13 kobolds 4 quokkas 7 ball pythons A bat (D:2) 10 frilled lizards 12 rats 108 creatures vanquished. Vanquished Creatures (others) 13 plants (Sewer) 13 creatures vanquished. Grand Total: 121 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valamore the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 186 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/5 253 | D:1 | Found a faded altar of an unknown god. 434 | D:1 | Learned a level 2 spell: Searing Ray 500 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/7 904 | D:2 | Noticed Jessica 907 | D:2 | Killed Jessica 908 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/8 917 | D:2 | Reached skill level 5 in Conjurations 917 | D:2 | Noticed Terence 932 | D:2 | Killed Terence 1123 | D:2 | Identified a scroll of acquirement 1127 | D:2 | Acquired the +9 staff of Wucad Mu {*channel} 1127 | D:2 | Found the +9 staff of Wucad Mu {*channel} 1467 | D:3 | Reached XP level 5. HP: 25/38 MP: 4/10 2182 | D:4 | Found a glowing drain. 2194 | Sewer | Entered a sewer 2302 | Sewer | Reached skill level 6 in Conjurations 2302 | Sewer | Reached XP level 6. HP: 45/45 MP: 7/12 3532 | D:4 | Found Tossa's Antique Weapon Shoppe. 3803 | D:5 | Entered Level 5 of the Dungeon 3823 | D:5 | Reached skill level 5 in Spellcasting 4286 | D:5 | Noticed Eustachio 4302 | D:5 | Killed Eustachio 4303 | D:5 | Your scales start taking on a glossy black colour. 4303 | D:5 | Reached XP level 7. HP: 47/50 MP: 6/15 4303 | D:5 | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 4303 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith, minmay_misc_feat_nine_boxes D:2: layout_rooms, serial_glass, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, minivault_24, uniq_terence, uniq_jessica D:3: layout_loops_ring D:4: layout_basic, portal_sewer_entry_d, serial_shops, shop, minivault_25 D:5: layout_loops_cross, nicolae_figureground_sparkle, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.4 Conjurations | 5 6 | 6.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 18 | | || 18 Tailslap | 5 | 5 | || 10 Unarmed | 4 | | || 4 Staff | | 39 | || 39 Punch | | 1 | || 1 Cast: Magic Dart | 70 | 142 | || 212 Searing Ray | 1 | 13 | || 14 Use: Scroll | | 6 | || 6 Armour: Skin | 11 | 29 | || 40 Dodge: Dodged | 25 | 54 | || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4513 | 4362 | 151 | 0 | 3573 | 6 | 752.2 | Dungeon | 3461 | 3310 | 151 | 0 | 2874 | 5 | 692.2 | Sewer | 1052 | 1052 | 0 | 0 | 699 | 1 | 1052.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 1052 daAuts D:4: 1006 daAuts D:3: 793 daAuts D:1: 698 daAuts D:5: 500 daAuts D:2: 463 daAuts