Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 2621898728790875709 702 Valrug the Conjurer (level 7, -5/46 HPs) Began as a Demonspawn Conjurer on Mar 3, 2024. Slain by Edmund ... wielding a +0 flail of holy wrath (9 damage) ... on level 5 of the Dungeon. The game lasted 00:06:46 (4698 turns). Valrug the Conjurer (Demonspawn Conjurer) Turns: 4698, Time: 00:06:47 Health: -5/46 AC: 3 Str: 8 XL: 7 Next: 39% Magic: 20/24 EV: 12 Int: 20 God: Gold: 294 SH: 0 Dex: 11 Spells: 10/17 levels left rFire . . . u - +6 hand axe of the Undead {spect, rPois rCorr MP+9} rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . l - +0 cloak rCorr + (no gloves) SInv . (no boots) Will ..... q - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.59/turn %: no passive effects @: no status effects A: claws 1, demonic guardian 2, demonic magic 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 294 gold pieces. Inventory: Hand Weapons u - the +6 hand axe of the Undead (weapon) {spect, rPois rCorr MP+9} (You took it off an orc on level 3 of the Dungeon) rPois: It protects you from poison MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Missiles i - 15 poisoned darts (quivered) k - 34 stones Armour a - a +0 robe (worn) l - a +0 cloak (worn) Jewellery q - an amulet of magic regeneration (around neck) Wands s - a wand of light (9) Scrolls c - a scroll of enchant weapon d - a scroll of torment f - 3 scrolls of teleportation p - a scroll of vulnerability Potions b - 2 potions of magic h - a potion of might {unknown} j - a potion of attraction {unknown} m - a potion of mutation {unknown} n - a potion of berserk rage {unknown} o - a potion of lignification {unknown} r - 2 potions of brilliance t - 2 potions of curing {unknown} v - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.6 Spellcasting + Level 7.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Alch/Air 10% N/A 17% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Tukima's Dance Hex 5% N/A 32% 3 Ignite Poison Fire/Alch 5% N/A 73% 4 Passage of Golubria Tloc 5% N/A 73% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 75% 5 Yara's Violent Unravell Hex/Alch 2% 3d3 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Okawaru Vehumet Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You have sharp fingernails. A demonic guardian rushes to your aid. Spells you cast may paralyse adjacent enemies. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 flail of holy wrath and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Edmund! Edmund is heavily wounded. Malevolent energies surge around you. Your +6 hand axe of the Undead {spect, rPois rCorr MP+9} disappears. Edmund hits you with a +0 flail of holy wrath! * * * LOW HITPOINT WARNING * * * You convulse! * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Edmund looks frightened! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 flail of holy wrath and wearing a +0 scale mail (heavily wounded, fleeing, 100% to hit) The magic dart hits Edmund. Edmund is severely wounded. Your attack snaps Edmund out of his fear. Malevolent energies surge around you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 flail of holy wrath and wearing a +0 scale mail (severely wounded, 83% to hit) The searing ray misses Edmund. (Press . to maintain the ray.) Malevolent energies surge around you. Edmund hits you with a +0 flail of holy wrath. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You convulse. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +0 flail of holy wrath! You die... Edmund whines, "They better pay attention to me now!" ### .# ..... ..#. ... ..# ..# #.####@.##... #..4.@....... #######).[... ##### You could see Edmund (ally target) and a friendly rust devil (summoned). Vanquished Creatures An orc warrior (D:4) 2 phantoms A scorpion (D:2) A hound (D:4) An orc priest (D:3) An iguana (D:4) An orc wizard (D:3) A statue (D:3) 4 adders 4 dart slugs 2 ribbon worms 12 orcs 3 bats 6 endoplasms 3 giant cockroaches 6 goblins 7 hobgoblins 5 jackals 9 kobolds A quokka (D:2) 9 ball pythons 5 frilled lizards 7 rats 92 creatures vanquished. Vanquished Creatures (collateral kills) A black bear (D:3) Ijyb (D:3) A dart slug (D:1) An endoplasm (D:1) 4 creatures vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valrug the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 28 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 28 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/5 410 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1693 | D:3 | Noticed a black bear 1703 | D:3 | Killed a black bear 1704 | D:3 | Reached skill level 5 in Conjurations 1704 | D:3 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1704 | D:3 | Reached XP level 4. HP: 11/30 MP: 1/9 1704 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1704 | D:3 | Reached XP level 5. HP: 13/35 MP: 1/10 2187 | D:2 | Learned a level 2 spell: Searing Ray 2192 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2306 | D:3 | Found a radiant altar of Vehumet. 2308 | D:3 | Noticed a charred statue 2515 | D:3 | Killed a charred statue 2516 | D:3 | Reached XP level 6. HP: 31/41 MP: 6/12 2626 | D:3 | Found an iron altar of Okawaru. 2629 | D:3 | Identified the +6 hand axe of the Undead {spect, rPois | rCorr MP+9} 2744 | D:3 | Noticed Ijyb 2768 | D:3 | Killed Ijyb 2769 | D:3 | Reached skill level 6 in Conjurations 3079 | D:3 | Found a faded altar of an unknown god. 4068 | D:4 | Reached skill level 5 in Spellcasting 4068 | D:4 | Noticed an orc warrior 4079 | D:4 | Killed an orc warrior 4080 | D:4 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 4080 | D:4 | Reached XP level 7. HP: 31/46 MP: 14/14 4267 | D:4 | Reached skill level 7 in Conjurations 4687 | D:5 | Entered Level 5 of the Dungeon 4687 | D:5 | Noticed Edmund 4698 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms, minmay_hexomino_c4 D:2: layout_basic, chequers_serial_rivers_large_a, small_statue_intersection, minmay_misc_feat_enclosed D:3: layout_rooms, okawaru_ov_weapons_minmay, vehumet_statue, dreamdust_ecumenical_altar_grove, minmay_liquid_box, minmay_quantized, uniq_ijyb D:4: layout_rooms, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_i, corexii_hall_statues_x, chequers_hall_statues_wall_a D:5: layout_loops_corners, reono_crystal_passage, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.6 Conjurations | 5 6 7 | 7.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 25 | 19 | || 44 Hand axe | | | 13 || 13 Throw: Dart | | 3 | || 3 Cast: Magic Dart | 68 | 108 | 39 || 215 Searing Ray | | 7 | 4 || 11 Use: Scroll | 2 | 3 | 3 || 8 Stab: Paralysed | | 4 | 1 || 5 Armour: Robe | 27 | 25 | 9 || 61 Dodge: Dodged | 24 | 16 | 16 || 56