Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15230561518232715915 28 Valrug the Chiller (level 2, -4/19 HPs) Began as a Demonspawn Ice Elementalist on Mar 20, 2024. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (1097 turns). Valrug the Chiller (Demonspawn Ice Elementalist) Turns: 1097, Time: 00:01:17 Health: -4/19 AC: 2 Str: 8 XL: 2 Next: 96% Magic: 1/5 EV: 12 Int: 15 God: Gold: 36 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . c - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Missiles j - 18 stones Armour a - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} e - a scroll of teleportation {unknown} g - a scroll of blinking {unknown} Potions b - a potion of magic f - a potion of degeneration {unknown} h - a potion of attraction {unknown} i - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.1 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 12% 3 Ozocubu's Armour Ice 14% N/A 12% 3 Kiss of Death Conj/Necr 8% 2d6 21% 1 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 30% 2 Confusing Touch Hex 2% N/A 52% 3 Dispel Undead Necr 2% 3d7 90% 4 Martyr's Knell Necr/Summ 2% N/A 90% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10893 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm You freeze the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (lightly wounded) You freeze the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded) You freeze the ribbon worm. The ribbon worm is heavily wounded. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded) You freeze the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You die... #....# #..... #....## #.#... #...# ###.#.## #...# #....... ####...#####..#.#. # #.....†'.......... #. ##.#...#####).#### ####..##........†....... ......w@....#####..##### ########..#.# #..# #.).#.# #..# #.....# #..# ...##### #..# ###. #..# .. #..# ..$ #... You could see a ribbon worm. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ball python (D:1) 2 bats An endoplasm (D:1) 2 giant cockroaches A goblin (D:2) A hobgoblin (D:1) A frilled lizard (D:2) 2 kobolds (D:2) 3 rats (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valrug the Demonspawn Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 256 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 256 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 910 | D:2 | Reached skill level 4 in Ice Magic 1097 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_loops_ring, supply_closet_lemuel, amethyst_killhole D:2: layout_basic, minmay_heptomino_h4 Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Spear || 93 Cast: Freeze || 7 Stab: Sleeping || 2 Distracted || 1 Armour: Robe || 43 Dodge: Dodged || 62