Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10386898791678636729 38 Valrug the Apothecary (level 3, 0/24 HPs) Began as a Demonspawn Alchemist on Apr 6, 2024. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (1621 turns). Valrug the Apothecary (Demonspawn Alchemist) Turns: 1621, Time: 00:01:21 Health: 0/24 AC: 3 Str: 8 XL: 3 Next: 25% Magic: 3/7 EV: 12 Int: 17 God: Gold: 49 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . d - +0 hand axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) Scrolls g - a scroll of vulnerability i - a scroll of fog Potions b - a potion of magic h - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting - Level 1.0 Conjurations + Level 3.7 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10367 Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (75% to hit) The sting hits the gnoll but does no damage. The gnoll is poisoned. The gnoll barely misses you. You closely miss the gnoll. The gnoll misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, poisoned, 75% to hit) The sting hits the gnoll but does no damage. The gnoll looks even sicker. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, very poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. The gnoll misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, very poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks as sick as possible! The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... #.##...# #.# ##......## #.#### #.##.### #.# ##...######.### #.##.# #.# #.[........# #.##.## #.# #..######### #.#...####.# #..# #..........# #..# ###...####.## #..# ............####..# ######..........@g# .....>..#.#)####### ######..##.## .(......############# ##..................# ...#.##.###########.# ).......# #.# ####.#### #.# ########## #.# #.# #......... You could see a gnoll (extremely poisoned). Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 3 bats (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 7 frilled lizards (D:1) 5 kobolds (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valrug the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 239 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 239 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 818 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/7 1621 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_loops_ring, roderic_roman_lattice, minmay_misc_feat_ornament, minmay_lizard_pond D:2: layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Hand axe || 27 Tailslap || 1 Cast: Sting || 59 Use: Scroll || 3 Armour: Robe || 33 Dodge: Dodged || 42