Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5876233850848305688 9 Valrug the Apothecary (level 2, 19/19 HPs) Began as a Demonspawn Alchemist on Apr 8, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (165 turns). Valrug the Apothecary (Demonspawn Alchemist) Turns: 165, Time: 00:00:37 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 1/5 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire + . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles e - 4 poisoned darts Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire (left hand) Scrolls d - a scroll of noise {unknown} g - a scroll of immolation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting - Level 1.0 Conjurations + Level 3.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Sticky Flame Fire/Alch 6% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5836 Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History Aim: a quokka (poisoned, 56% to hit) The sting hits the quokka. The quokka looks even sicker. The quokka is severely wounded. You kill the quokka! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. You see here a quokka corpse. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The sting hits the dart slug. The dart slug is poisoned. The dart slug is lightly wounded. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, poisoned, 100% to hit) The sting hits the dart slug. The dart slug looks even sicker. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.###....# # #..........# # #..........# # #..........#### # #.............# ###### ###..########.###...## ##.†.# #..#..#†.# #...#######...#.#.. #.@..##......#...#. #....##.#####.....# #....##..#..†...... #..†.###..#....<... #....###..#........ #....##..#......... #.....#.#####.....# #####.#......#...#. #.........#.#.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) A quokka (D:1) 3 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valrug the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 165 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 165 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 165 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, dreamdust_princess_corridor, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_c Action || total ---------------------------++------- Melee: Unarmed || 11 Punch || 1 Cast: Sting || 10 Armour: Robe || 8 Dodge: Dodged || 8