Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12781447209091784185 74 Valrug the Apothecary (level 4, 30/30 HPs) Began as a Demonspawn Alchemist on Apr 8, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:02:25 (2351 turns). Valrug the Apothecary (Demonspawn Alchemist) Turns: 2351, Time: 00:02:26 Health: 30/30 AC: 6 Str: 8 XL: 4 Next: 9% Magic: 8/8 EV: 12 Int: 18 God: Gold: 64 SH: 0 Dex: 19 Spells: 8/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . o - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ p - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: claws 1, slimy green scales 1, powered by death 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons i - a +0 club k - a +0 spear m - a +0 dagger of venom Missiles l - 14 stones Armour a - a +0 robe (worn) o - a +1 helmet (worn) Jewellery p - a +6 ring of dexterity (left claw) Scrolls c - a scroll of immolation {unknown} d - a scroll of amnesia {unknown} e - a scroll of poison {unknown} f - a scroll of enchant armour {unknown} g - a scroll of identify {unknown} q - a scroll of fog {unknown} r - 3 scrolls of revelation {unknown} Potions b - a potion of magic h - a potion of curing {unknown} j - a potion of ambrosia {unknown} n - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting - Level 1.0 Conjurations + Level 4.1 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 11% 2 Necrotise Necr 8% 1d4 16% 1 Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Olgreb's Toxic Radiance Alch 17% N/A 28% 4 Dazzling Flash Conj/Hex 8% N/A 36% 3 Vampiric Draining Necr 2% 2d6 43% 3 Sticky Flame Fire/Alch 10% 2d5 56% 4 Martyr's Knell Necr/Summ 2% N/A 85% 4 Curse of Agony Necr 2% N/A 99% 5 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15642 Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in slimy green scales. (AC +2) You regenerate a little health from kills. Message History Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, poisoned, 90% to hit) The sting hits the ribbon worm. The ribbon worm looks even sicker. The ribbon worm is severely wounded. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, very poisoned, 90% to hit) The sting hits the ribbon worm. The ribbon worm looks even sicker. The ribbon worm is almost dead. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (almost dead, very poisoned, 90% to hit) The sting hits the ribbon worm. The ribbon worm looks as sick as possible! The ribbon worm is almost dead. You kill the ribbon worm! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ribbon worm corpse. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a runed sling. There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .# .# ##.## ..). #.. #.# #@# ### There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 8 bats 5 endoplasms 3 giant cockroaches 2 goblins 4 hobgoblins (D:1) 2 quokkas (D:2) 8 ball pythons 2 frilled lizards (D:1) 5 kobolds 7 rats (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valrug the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 272 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 272 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 864 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 864 | D:1 | Reached XP level 3. HP: 21/24 MP: 2/7 1739 | D:2 | Identified the +4 dagger of Haiqoyrch {holy, rF- Str+7 | SInv} 2003 | D:2 | Reached skill level 4 in Alchemy 2003 | D:2 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 2003 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/8 2351 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: layout_loops_ring, bh_walls_and_bars D:3: layout_basic, dreamdust_ecumenical_altar_statues, moated_statue, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Alchemy | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | 2 || 8 Club | 27 | || 27 Cast: Sting | 85 | 5 || 90 Armour: Robe | 34 | 2 || 36 Dodge: Dodged | 57 | || 57