Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 17827939577151781008 100 Valrug the Apothecary (level 4, 30/30 HPs) Began as a Demonspawn Alchemist on Apr 8, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:02:57 (2135 turns). Valrug the Apothecary (Demonspawn Alchemist) Turns: 2135, Time: 00:02:57 Health: 30/30 AC: 2 Str: 7 (8) XL: 4 Next: 47% Magic: 9/9 EV: 12 Int: 14 (17) God: Gold: 136 SH: 0 Dex: 14 (16) Spells: 6/9 levels left rFire . . . d - +0 dagger (vamp) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... o - amulet of magic regeneration Stlth +++ p - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.51/turn %: no passive effects @: no status effects A: thin skeletal structure 1, powered by death 1, demonic touch 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons d - a +0 vampiric dagger (weapon) j - a +0 sling Missiles c - 32 stones i - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery n - a ring of ice o - an amulet of magic regeneration (around neck) p - a ring of willpower (left hand) q - an amulet of reflection Potions b - a potion of magic k - 2 potions of curing Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting - Level 1.0 Conjurations + Level 4.2 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 7% 1 b - Mercury Vapours Alch/Air 16% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 30% 2 Sublimation of Blood Necr 2% N/A 30% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 14% N/A 34% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15883 Altars: Trog Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You regenerate a little health from kills. Your touch may inflict minor irresistible damage on your foes. Message History Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, poisoned, 97% to hit) The sting hits the endoplasm but does no damage. The endoplasm looks even sicker. The endoplasm is lightly wounded. The endoplasm misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, very poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, very poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm looks as sick as possible! You kill the endoplasm! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Magic restored. You open the door. An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. #.###.....##.... .#.#..##..##.....##.... ...........#.....##.... #........###...###.... ..............# #.... ##..##..###...# #.... #.###..##..###...# #.... .............#...# #.... ##..@.........# ##### ##'###...##### ... ##.## ..... #.# ....... #.# ....... #.# ≈≈..... #.# ≈≈#.S#+ ## You could see an adder (asleep). Vanquished Creatures Terence (D:2) 3 adders (D:2) A dart slug (D:2) 6 ball pythons 5 endoplasms 2 giant cockroaches 4 goblins 4 hobgoblins 3 jackals (D:2) 3 quokkas 2 bats (D:1) 2 frilled lizards 5 kobolds (D:1) 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valrug the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 235 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 235 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 518 | D:1 | You fall into a shaft and drop 1 floor! 531 | D:2 | Learned a level 2 spell: Mercury Vapours 718 | D:2 | Found a bloodstained altar of Trog. 1162 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 1162 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 1896 | D:3 | Reached skill level 4 in Alchemy 2008 | D:3 | Noticed Terence 2036 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 2036 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/8 2039 | D:2 | Killed Terence 2135 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_cross D:2: kennysheep_big_flooded_room, layout_loops_ring, basic_altar, kennysheep_cross_bottleneck D:3: layout_basic, minivault_23, grunt_decor_junction, minivault_5, patterned_corridor, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.4 Alchemy | 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 50 | 3 || 53 Unarmed | 2 | || 2 Punch | 1 | 1 || 2 Cast: Sting | 67 | 5 || 72 Use: Potion | 7 | || 7 Stab: Sleeping | 2 | || 2 Armour: Robe | 49 | 1 || 50 Skin | 19 | 2 || 21 Dodge: Dodged | 58 | 1 || 59