Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5309731938145207506 47 Valrug the Apothecary (level 3, -3/24 HPs) Began as a Demonspawn Alchemist on Apr 8, 2024. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:21 (1837 turns). Valrug the Apothecary (Demonspawn Alchemist) Turns: 1837, Time: 00:01:21 Health: -3/24 AC: 2 Str: 8 XL: 3 Next: 48% Magic: 3/7 EV: 12 Int: 17 God: Gold: 78 SH: 4 Dex: 13 Spells: 6/7 levels left rFire . . . f - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . m - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: repel missiles, wizardry (x1) @: no status effects A: powered by pain 1, condensation shield a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons f - a +0 whip (weapon) Armour a - a +0 robe (worn) m - a scarf of repulsion (worn) Jewellery d - a ring of wizardry (left hand) Scrolls c - a scroll of amnesia {unknown} h - 2 scrolls of identify {unknown} k - 3 scrolls of vulnerability {unknown} n - a scroll of teleportation {unknown} o - a scroll of revelation {unknown} Potions b - a potion of magic e - a potion of degeneration {unknown} g - a potion of berserk rage {unknown} i - 2 potions of curing {unknown} j - a potion of haste {unknown} l - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting - Level 1.0 Conjurations + Level 3.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 4% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 11% 3 Olgreb's Toxic Radiance Alch 15% N/A 14% 4 Sticky Flame Fire/Alch 9% 2d5 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16153 Altars: Shops: D:1 [ Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. A meltable shield of frost defends you. (SH +4) Message History Terence is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, poisoned, 79% to hit) The sting misses Terence. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence says, "Rest in peace." Terence attacks as he pursues you! Terence hits you but does no damage. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, poisoned, 79% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence misses you. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, very poisoned, 79% to hit) The sting hits Terence. Terence looks even sicker. Terence is heavily wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 hand axe. You die... Terence says, "Time to find some more victims." .........###..#.#.# ..#..#######....# # >.........##..#.# .###.####.##..#.# .....<..........# .####....####### ................ ..###....############## #....##.....@@....# #....##.#########.# #.......# .# ######### .# .# ## You could see Terence (very poisoned). Vanquished Creatures 3 dart slugs (D:1) 3 ribbon worms (D:2) 4 ball pythons 2 endoplasms A giant cockroach (D:1) 3 goblins 4 hobgoblins 2 quokkas A bat (D:1) 3 frilled lizards 4 kobolds 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valrug the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 181 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 181 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 398 | D:1 | Found Selaosk's Armour Emporium. 541 | D:1 | Found a faded altar of an unknown god. 1014 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1014 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1827 | D:3 | Noticed Terence 1837 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, serial_shops, nicolae_shop_behind_doors, dreamdust_ecumenical_altar_angels_and_demons D:2: layout_loops_ring, grunt_decor_arrowhead, serial_bayou_lagoon_a D:3: layout_basic, uniq_terence Action || total ---------------------------++------- Melee: Whip || 38 Unarmed || 3 Cast: Sting || 59 Armour: Robe || 48 Dodge: Dodged || 36 Repelled || 1 Block: Other || 3