Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1711538235970762718 8 Valrug the Apothecary (level 2, 19/19 HPs) Began as a Demonspawn Alchemist on Apr 8, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (185 turns). Valrug the Apothecary (Demonspawn Alchemist) Turns: 185, Time: 00:00:22 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 12 Int: 15 God: Gold: 19 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting - Level 1.0 Conjurations + Level 3.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Sticky Flame Fire/Alch 6% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5813 Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (asleep, 100% to hit) The sting hits the dart slug. The dart slug is poisoned. The dart slug is heavily wounded. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, poisoned, 100% to hit) The sting hits the dart slug. The dart slug looks even sicker. The dart slug is almost dead. You kill the dart slug! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # # .# # .# # .# #.# # #.# ##.. # #.# #####.. # # #.# #.. ..## ... # ###.# #.###..#..... ###>^.# #....@..†.# ......# ###..####.#.# ###...# #....# # ##..# #.##.# #..####.##.## #...##......## ####.............. .......##......... ####)#.###.#...... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 kobolds (D:1) A goblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valrug the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 185 | D:1 | Discovered your monstrous ancestry. 185 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 185 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 185 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring, st_stairs_1, hex_tiny, minivault_11 Action || total ---------------------------++------- Melee: Short sword || 5 Unarmed || 1 Cast: Sting || 10 Armour: Robe || 5 Dodge: Dodged || 5