Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9418460433428549537 30 Valrug the Apothecary (level 3, 23/24 HPs) Began as a Demonspawn Alchemist on Apr 10, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:01 (742 turns). Valrug the Apothecary (Demonspawn Alchemist) Turns: 742, Time: 00:01:02 Health: 23/24 AC: 4 Str: 8 XL: 3 Next: 5% Magic: 2/7 EV: 12 Int: 17 God: Gold: 36 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: antennae 1, thin metallic scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) g - a +0 mace Missiles f - 14 stones Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of immolation {unknown} e - 2 scrolls of vulnerability {unknown} i - a scroll of revelation {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic h - a potion of mutation {unknown} j - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting - Level 1.0 Conjurations + Level 3.6 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 14% N/A 36% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11251 Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in thin metallic scales. (AC +2) Message History Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The sting hits the dart slug. The dart slug is poisoned. The dart slug is moderately wounded. A quokka comes into view. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, poisoned, 100% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The dart slug launches a dart at you. The slug dart hits you but does no damage. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, poisoned, 100% to hit) The sting hits the dart slug. The dart slug looks even sicker. The dart slug is severely wounded. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...##.... ...####... #### #### ############ ##### #..........# #.... #.###......# #.... #.......#..###.... #.#.#####......... #@#.#.###.###..... .......l........#......# ............##....#.>..# .........r..#.....#....# ............#....#.....# ............#....#.....# ............#....#.....# ...>........#....####.). #..... ... You could see a quokka and a frilled lizard. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 ball pythons (D:1) An endoplasm (D:2) 2 giant cockroaches (D:2) 3 hobgoblins (D:2) A kobold (D:2) A quokka (D:2) 4 frilled lizards A rat (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valrug the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 204 | D:1 | You fall into a shaft and drop 1 floor! 242 | D:2 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 242 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 359 | D:2 | Found Lorisir's Jewellery Shop. 742 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 742 | D:1 | Reached XP level 3. HP: 23/24 MP: 2/7 742 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, ebering_ecumenical_altar_box D:2: wander_river, layout_loops_ring, serial_shops, nicolae_shop_real_fake_doors, nicolae_shop_tiny_real_fake_doors, nicolae_shop_bloodbath_and_beyond, hangedman_feature_mirror, chequers_decorated_corner, corexii_item_surrounded_by_moat Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Sting || 35 Armour: Robe || 17 Dodge: Dodged || 16