Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16378933642134046488 9 Valrug the Apothecary (level 2, 19/19 HPs) Began as a Demonspawn Alchemist on Apr 10, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (498 turns). Valrug the Apothecary (Demonspawn Alchemist) Turns: 498, Time: 00:00:38 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 6% Magic: 5/5 EV: 12 Int: 15 God: Gold: 33 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . f - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ e - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: thin skeletal structure 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons f - a +0 mace (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of willpower (left hand) Scrolls g - a scroll of noise {unknown} h - a scroll of fear {unknown} i - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of enlightenment {unknown} d - a potion of mutation {unknown} j - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting - Level 1.0 Conjurations + Level 3.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 16% 2 Freeze Ice 4% 1d3 22% 1 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Hailstorm Conj/Ice 3% 3d5 45% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Frozen Ramparts Ice 2% 1d1 54% 3 Sticky Flame Fire/Alch 6% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5501 Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History Your demonic ancestry asserts itself... Your bones become slightly less dense. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is almost dead. The hobgoblin shouts! You kill the hobgoblin! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hobgoblin corpse. You now have 22 gold pieces (gained 3). Found an escape hatch in the floor. Found a stone staircase leading down. j - an emerald potion Found 11 gold pieces. You now have 33 gold pieces (gained 11). A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! Found a viscous pink potion. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........# ###....## #........# #....## #........# ##....# #.....#### #....# #....## #....# #....# #..... #....#### #...#. #.......# #...## #######@# ##### #.# #.# #.# #.. ########## #r. #......... #.. #.#######. ..!. #.# #... #.# #.#. You could see a quokka (asleep). Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valrug the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 399 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 399 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 498 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic Action || total ---------------------------++------- Melee: Mace || 2 Unarmed || 2 Cast: Sting || 15 Armour: Robe || 5 Dodge: Dodged || 10